Related papers: Triangle-free Subgraphs at the Triangle-Free Proce…
The triangle-free process begins with an empty graph on n vertices and iteratively adds edges chosen uniformly at random subject to the constraint that no triangle is formed. We determine the asymptotic number of edges in the maximal…
Consider the triangle-free graph process, which starts from the empty graph on $n$ vertices and a random ordering of the possible ${n \choose 2}$ edges; the edges are added in this ordering provided the graph remains triangle free. We will…
Consider the following stochastic graph process. We begin with the empty graph on n vertices and add edges one at a time, where each edge is chosen uniformly at random from the collection of potential edges that do not form triangles when…
The H-free process, for some fixed graph H, is the random graph process defined by starting with an empty graph on n vertices and then adding edges one at a time, chosen uniformly at random subject to the constraint that no H subgraph is…
We introduce and study a novel semi-random multigraph process, described as follows. The process starts with an empty graph on $n$ vertices. In every round of the process, one vertex $v$ of the graph is picked uniformly at random and…
We consider the K_4-free process. In this process, the edges of the complete n-vertex graph are traversed in a uniformly random order, and each traversed edge is added to an initially empty evolving graph, unless the addition of the edge…
In this paper, we consider an analog of the well-studied extremal problem for triangle-free subgraphs of graphs for uniform hypergraphs. A loose triangle is a hypergraph $T$ consisting of three edges $e,f$ and $g$ such that $|e \cap f| = |f…
Let K_4^- denote the diamond graph, formed by removing an edge from the complete graph K_4. We consider the following random graph process: starting with n isolated vertices, add edges uniformly at random provided no such edge creates a…
We develop a sparse graph regularity method that applies to graphs with few 4-cycles, including new counting and removal lemmas for 5-cycles in such graphs. Some applications include: * Every $n$-vertex graph with no 5-cycle can be made…
The H-free process starts with the empty graph on n vertices and adds edges chosen uniformly at random, one at a time, subject to the condition that no copy of H is created, where H is some fixed graph. When H is strictly 2-balanced, we…
We conjecture that the balanced complete bipartite graph $K_{\lfloor n/2 \rfloor,\lceil n/2 \rceil}$ contains more cycles than any other $n$-vertex triangle-free graph, and we make some progress toward proving this. We give equivalent…
The generation of a random triangle-saturated graph via the triangle-free process has been studied extensively. In this short note our aim is to introduce an analogous process in the hypercube. Specifically, we consider the $Q_2$-free…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
We study the typical structure and the number of triangle-free graphs with $n$ vertices and $m$ edges where $m$ is large enough so that a typical triangle-free graph has a cut containing nearly all of its edges, but may not be bipartite.…
We consider the next greedy randomized process for generating maximal H-free graphs: Given a fixed graph H and an integer n, start by taking a uniformly random permutation of the edges of the complete n-vertex graph. Then, construct an…
The celebrated Mantel's theorem states that any triangle-free graph on $n$ vertices contains at most $\left\lfloor n^2/4\right\rfloor$ edges. It is natural to ask how many triangles must exist in a graph with more than $\left\lfloor…
Let $F$ be a strictly $k$-balanced $k$-uniform hypergraph with $e(F)\geq |F|-k+1$ and maximum co-degree at least two. The random greedy $F$-free process constructs a maximal $F$-free hypergraph as follows. Consider a random ordering of the…
A growing random graph is constructed by successively sampling without replacement an element from the pool of virtual vertices and edges. At start of the process the pool contains $N$ virtual vertices and no edges. Each time a vertex is…
Starting from a complete graph on $n$ vertices, repeatedly delete the edges of a uniformly chosen triangle. This stochastic process terminates once it arrives at a triangle-free graph, and the fundamental question is to estimate the final…
Let $\mathcal{P}$ be a graph property which is preserved by removal of edges, and consider the random graph process that starts with the empty $n$-vertex graph and then adds edges one-by-one, each chosen uniformly at random subject to the…