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Related papers: Complexity of Terminating Preference Elicitation

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We study computational aspects of three prominent voting rules that use approval ballots to elect multiple winners. These rules are satisfaction approval voting, proportional approval voting, and reweighted approval voting. We first show…

Computer Science and Game Theory · Computer Science 2014-07-14 Haris Aziz , Serge Gaspers , Joachim Gudmundsson , Simon Mackenzie , Nicholas Mattei , Toby Walsh

Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…

Statistical Mechanics · Physics 2009-10-31 David A. Meyer , Thad A. Brown

Coalitional manipulation in voting is considered to be any scenario in which a group of voters decide to misrepresent their vote in order to secure an outcome they all prefer to the first outcome of the election when they vote honestly. The…

Theoretical Economics · Economics 2020-09-28 Mostapha Diss , Boris Tsvelikhovskiy

Whether winning blackjack or navigating busy streets, achieving desired outcomes requires agents to execute adaptive strategies, strategies where actions depend contextually on past events. In complexity science, this motivates memory as an…

Quantum Physics · Physics 2025-08-12 Spiros Kechrimparis , Nix Barnett , Mile Gu , Hyukjoon Kwon

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe

Preference elicitation plays a central role in interactive recommender systems. Most preference elicitation approaches use either item queries that ask users to select preferred items from a slate, or attribute queries that ask them to…

Information Retrieval · Computer Science 2023-11-07 Erdem Biyik , Fan Yao , Yinlam Chow , Alex Haig , Chih-wei Hsu , Mohammad Ghavamzadeh , Craig Boutilier

Planning with preferences has been employed extensively to quickly generate high-quality plans. However, it may be difficult for the human expert to supply this information without knowledge of the reasoning employed by the planner and the…

Artificial Intelligence · Computer Science 2018-04-23 Mayukh Das , Phillip Odom , Md. Rakibul Islam , Janardhan Rao , Doppa , Dan Roth , Sriraam Natarajan

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

Computational preference elicitation methods are tools used to learn people's preferences quantitatively in a given context. Recent works on preference elicitation advocate for active learning as an efficient method to iteratively construct…

Human-Computer Interaction · Computer Science 2024-07-29 Vijay Keswani , Vincent Conitzer , Hoda Heidari , Jana Schaich Borg , Walter Sinnott-Armstrong

Selective rationalization has become a common mechanism to ensure that predictive models reveal how they use any available features. The selection may be soft or hard, and identifies a subset of input features relevant for prediction. The…

Computation and Language · Computer Science 2019-12-17 Mo Yu , Shiyu Chang , Yang Zhang , Tommi S. Jaakkola

Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…

Computer Science and Game Theory · Computer Science 2014-01-16 Vincent Conitzer

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election…

Computer Science and Game Theory · Computer Science 2019-12-02 Jasper Lu , David Kai Zhang , Zinovi Rabinovich , Svetlana Obraztsova , Yevgeniy Vorobeychik

We study the computational complexity of controlling the result of an election by breaking ties strategically. This problem is equivalent to the problem of deciding the winner of an election under parallel universes tie-breaking. When the…

Artificial Intelligence · Computer Science 2014-05-30 Nicholas Mattei , Nina Narodytska , Toby Walsh

Combinatorial auctions where agents can bid on bundles of items are desirable because they allow the agents to express complementarity and substitutability between the items. However, expressing one's preferences can require bidding on all…

Computer Science and Game Theory · Computer Science 2007-05-23 Benoit Hudson , Tuomas Sandholm

We consider the challenge of preference elicitation in systems that help users discover the most desirable item(s) within a given database. Past work on preference elicitation focused on structured models that provide a factored…

Artificial Intelligence · Computer Science 2012-07-19 Ronen I. Brafman , Carmel Domshlak , Tanya Kogan

Computational complexity is a core theory of computer science, which dictates the degree of difficulty of computation. There are many problems with high complexity that we have to deal, which is especially true for AI. This raises a big…

Computational Complexity · Computer Science 2023-01-10 Chuyu Xiong

Prior work on the complexity of bribery assumes that the bribery happens simultaneously, and that the briber has full knowledge of all votes. However, in many real-world settings votes come in sequentially, and the briber may have a…

Computer Science and Game Theory · Computer Science 2021-10-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

Iterative machine learning algorithms used to power recommender systems often change people's preferences by trying to learn them. Further a recommender can better predict what a user will do by making its users more predictable. Some…

Information Retrieval · Computer Science 2022-09-27 Hal Ashton , Matija Franklin

A property, or statistical functional, is said to be elicitable if it minimizes expected loss for some loss function. The study of which properties are elicitable sheds light on the capabilities and limitations of point estimation and…

Machine Learning · Computer Science 2020-08-31 Rafael Frongillo , Ian A. Kash