Related papers: Linear-time nearest point algorithms for Coxeter l…
We describe the first strongly subquadratic time algorithm with subexponential approximation ratio for approximately computing the Fr\'echet distance between two polygonal chains. Specifically, let $P$ and $Q$ be two polygonal chains with…
We present a $O(n^{\frac{3}{2}})$-time algorithm for the \emph{shortest (diagonal) flip path problem} for \emph{lattice} triangulations with $n$ points, improving over previous $O(n^2)$-time algorithms. For a large, natural class of inputs,…
Many combinatorial optimization problems can be formulated as the search for a subgraph that satisfies certain properties and minimizes the total weight. We assume here that the vertices correspond to points in a metric space and can take…
We study the problem of sub-trajectory nearest-neighbor queries on polygonal curves under the continuous Fr\'echet distance. Given an $n$ vertex trajectory $P$ and an $m$ vertex query trajectory $Q$, we seek to report a vertex-aligned…
This work investigates linear precoding over non-singular linear channels with additive white Gaussian noise, with lattice-type inputs. The aim is to maximize the minimum distance of the received lattice points, where the precoder is…
We describe algorithms which address two classical problems in lattice geometry: the lattice covering and the simultaneous lattice packing-covering problem. Theoretically our algorithms solve the two problems in any fixed dimension d in the…
In the {\em distributed all-pairs shortest paths} problem (APSP), every node in the weighted undirected distributed network (the CONGEST model) needs to know the distance from every other node using least number of communication rounds…
A distributed network is modeled by a graph having $n$ nodes (processors) and diameter $D$. We study the time complexity of approximating {\em weighted} (undirected) shortest paths on distributed networks with a $O(\log n)$ {\em bandwidth…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…
We present four novel approximation algorithms for finding triangulation of minimum treewidth. Two of the algorithms improve on the running times of algorithms by Robertson and Seymour, and Becker and Geiger that approximate the optimum by…
We provide an efficient reduction from the problem of querying approximate multiplicatively weighted farthest neighbors in a metric space to the unweighted problem. Combining our techniques with core-sets for approximate unweighted farthest…
The currently fastest algorithm for regular expression pattern matching and membership improves the classical O(nm) time algorithm by a factor of about log^{3/2}n. Instead of focussing on general patterns we analyse homogeneous patterns of…
$k$-Clustering in $\mathbb{R}^d$ (e.g., $k$-median and $k$-means) is a fundamental machine learning problem. While near-linear time approximation algorithms were known in the classical setting for a dataset with cardinality $n$, it remains…
We present the first near-linear work and poly-logarithmic depth algorithm for computing a minimum cut in a graph, while previous parallel algorithms with poly-logarithmic depth required at least quadratic work in the number of vertices. In…
An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest…
This paper describes novel and fast, simple and robust algorithm with O(N) expected complexity which enables to decrease run-time needed to find an exact maximum distance of two points in E2. The proposed algorithm has been evaluated…
We present a local algorithm (constant-time distributed algorithm) for approximating max-min LPs. The objective is to maximise $\omega$ subject to $Ax \le 1$, $Cx \ge \omega 1$, and $x \ge 0$ for nonnegative matrices $A$ and $C$. The…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
We present near-optimal algorithms for detecting small vertex cuts in the CONGEST model of distributed computing. Despite extensive research in this area, our understanding of the vertex connectivity of a graph is still incomplete,…