Related papers: Real-time Texture Error Detection
Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…
Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose.…
Texture-based studies and designs have been in focus recently. Whisker-based multidimensional surface texture data is missing in the literature. This data is critical for robotics and machine perception algorithms in the classification and…
Image retrieval is an important problem in the area of multimedia processing. This paper presents two new curvelet-based algorithms for texture retrieval which are suitable for use in constrained-memory devices. The developed algorithms are…
One of the big challenges of the industry today is how to produce quality products, one of which is in the non-woven industry. The improvement of the evaluation and quality control processes of non woven production has been widely developed…
Our animation studio has developed a practical style transfer pipeline for creating stylized 3D animation, which is suitable for complex real-world production. This paper presents the insights from our development process, where we explored…
Pore formation during Laser Powder Bed Fusion (LPBF) has long posed challenges in metal 3D printing, significantly affecting the mechanical properties of the final product. Porosity frequently occurs because of an unstable keyhole…
3D object detection from monocular images is an ill-posed problem due to the projective entanglement of depth and scale. To overcome this ambiguity, we present a novel self-supervised method for textured 3D shape reconstruction and pose…
Generating high-fidelity, 3D-consistent garment textures remains a challenging problem due to the inherent complexities of garment structures and the stringent requirement for detailed, globally consistent texture synthesis. Existing…
We propose a Transformer-based framework for 3D human texture estimation from a single image. The proposed Transformer is able to effectively exploit the global information of the input image, overcoming the limitations of existing methods…
Texture-based classification solutions have proven their significance in many domains, from industrial inspections to health-related applications. New methods have been developed based on texture feature learning and CNN-based architectures…
3D object detection plays a crucial role in numerous intelligent vision systems. Detection in the open world inevitably encounters various adverse scenes, such as dense fog, heavy rain, and low light conditions. Although existing efforts…
Training defect detection algorithms for visual surface inspection systems requires a large and representative set of training data. Often there is not enough real data available which additionally cannot cover the variety of possible…
The present work proposes the development of a novel method to provide descriptors for colored texture images. The method consists in two steps. In the first, we apply a linear transform in the color space of the image aiming at…
Building generic robotic manipulation systems often requires large amounts of real-world data, which can be dificult to collect. Synthetic data generation offers a promising alternative, but limiting the sim-to-real gap requires significant…
Rendering realistic cloth has always been a challenge due to its intricate structure. Cloth is made up of fibers, plies, and yarns, and previous curved-based models, while detailed, were computationally expensive and inflexible for large…
This paper introduces a method for simplifying textured surface triangle meshes in the wild while maintaining high visual quality. While previous methods achieve excellent results on manifold meshes by using the quadric error metric, they…
Recent monocular human performance capture approaches have shown compelling dense tracking results of the full body from a single RGB camera. However, existing methods either do not estimate clothing at all or model cloth deformation with…