Related papers: Transmission protocols for instruction streams
We introduce a method for manipulating objects in three-dimensional space using controlled fluid streams. To achieve this, we train a neural network controller in a differentiable simulation and evaluate it in a simulated environment…
We study theoretical guarantees for solving linear systems in-context using a linear transformer architecture. For in-domain generalization, we provide neural scaling laws that bound the generalization error in terms of the number of tasks…
In this paper, we study the phenomenon that instruction sequences are split into fragments which somehow produce a joint behaviour. In order to bring this phenomenon better into the picture, we formalize a simple mechanism by which several…
The problem of finding a spanning forest of a graph in a distributed-processing environment is studied. If an input graph is weighted, then the goal is to find a minimum-weight spanning forest. The processors communicate by broadcasting.…
The problem addressed in this paper is to control a plant so as to have its output tracking (a family of) reference commands generated at a remote location and transmitted through a communication channel of finite capacity. The uncertainty…
Cryptographic protocols are often specified by narrations, i.e., finite sequences of message exchanges that show the intended execution of the protocol. Another use of narrations is to describe attacks. We propose in this paper to compile,…
Transfer reinforcement learning (RL) methods leverage on the experience collected on a set of source tasks to speed-up RL algorithms. A simple and effective approach is to transfer samples from source tasks and include them into the…
This paper considers the problem of optimal sensor schedules for remote state estimation of discrete-event systems. In this setting, the sensors observe information from the plant and transmit the observable information to the receiver or…
In this paper, we investigate a new machine learning-based transmission strategy called progressive transmission or ProgTr. In ProgTr, there are b variables that should be transmitted using at most T channel uses. The transmitter aims to…
Machine learning from data streams is an active and growing research area. Research on learning from streaming data typically makes strict assumptions linked to computational resource constraints, including requirements for stream mining…
This paper proposes models of learning process in teams of individuals who collectively execute a sequence of tasks and whose actions are determined by individual skill levels and networks of interpersonal appraisals and influence. The…
Complex systems often have features that can be modeled by advanced mathematical tools [1]. Of special interests are the features of complex systems that have a network structure as such systems are important for modeling technological and…
Transfer learning refers to the process of adapting a model trained on a source task to a target task. While kernel methods are conceptually and computationally simple machine learning models that are competitive on a variety of tasks, it…
In distributed environments, such as distributed ledgers technologies and other peer-to-peer architectures, communication represents a crucial topic. The ability to efficiently disseminate contents is strongly influenced by the type of…
Runtime verification consists in observing and collecting the execution traces of a system and checking them against a specification, with the objective of raising an error when a trace does not satisfy the specification. We consider…
Task graphs provide a simple way to describe scientific workflows (sets of tasks with dependencies) that can be executed on both HPC clusters and in the cloud. An important aspect of executing such graphs is the used scheduling algorithm.…
In previous work we developed a framework of computational models for the concurrent execution of functions on different levels of abstraction. It shows that the traditional sequential execution of function is just a possible implementation…
Advancements in reinforcement learning (RL) have demonstrated superhuman performance in complex tasks such as Starcraft, Go, Chess etc. However, knowledge transfer from Artificial "Experts" to humans remain a significant challenge. A…
Interaction within small groups can often be represented as a sequence of events, where each event involves a sender and a recipient. Recent methods for modeling network data in continuous time model the rate at which individuals interact…
Instruction sequence is a key concept in practice, but it has as yet not come prominently into the picture in theoretical circles. This paper concerns instruction sequences, the behaviours produced by them under execution, the interaction…