Related papers: Power Allocation Games for MIMO Multiple Access Ch…
In this paper, we enable the coexistence of multiple wireless body area networks (BANs) using a finite repeated non-cooperative game, in which BANs are rational players but act selfishly. A game-theoretic based transmit power control scheme…
In this paper, we study proximal type dynamics in the context of noncooperative multi-agent network games. These dynamics arise in different applications, since they describe distributed decision making in multi-agent networks, e.g., in…
In this paper, we propose a joint dynamic power control and user pairing algorithm for power-efficient and low-latency hybrid multiple access systems. In a hybrid multiple access system, user pairing determines whether the transmitter…
We consider a scenario where $N$ users send packets to a common access point. The receiver decodes the message of each user by treating the other user's signals as noise. Associated with each user is its channel state and a finite queue…
The Goal-oriented Communication (GoC) paradigm breaks the separation between communication and the content of the data, tailoring communication decisions to the specific needs of the receiver and targeting application performance. While…
In this paper, we present a framework for distributively optimizing the transmission strategies of secondary users in an ad hoc cognitive radio network. In particular, the proposed approach allows secondary users to set their transmit…
This paper investigates design of noncooperative games from an optimization and control theoretic perspective. Pricing mechanisms are used as a design tool to ensure that the Nash equilibrium of a fairly general class of noncooperative…
This paper investigates the problem of distributed medium access control in a wireless multiple access network with an unknown finite number of homogeneous transmitters. An enhanced physical link layer interface is considered where each…
We consider a class of Nash games, termed as aggregative games, being played over a networked system. In an aggregative game, a player's objective is a function of the aggregate of all the players' decisions. Every player maintains an…
The area of networking games has had a growing impact on wireless networks. This reflects the recognition in the important scaling advantages that the service providers can benefit from by increasing the autonomy of mobiles in decision…
This paper investigates the downlink of massive multiple-input multiple-output (MIMO) systems that include a single cell Base Station (BS) equipped with large number of antennas serving multiple users. As the number of RF chains is getting…
This work studies the decentralized and uncoordinated energy source selection problem for smart-grid consumers with heterogeneous energy profiles and risk attitudes: they compete for a limited amount of renewable energy in their local…
In this paper, we study the energy efficiency (EE) maximization problem for an uplink millimeter wave massive multiple-input multiple-output system with non-orthogonal multiple access (NOMA). Multiple two-user clusters are formed according…
This paper introduces a consensus-based generalized multi-population aggregative game coordination approach with application to electric vehicles charging under transmission line constraints. The algorithm enables agents to seek an…
In distributed detection systems with wireless sensor networks, the communication between sensors and a fusion center is not perfect due to interference and limited transmitter power at the sensors to combat noise at the fusion center's…
Remarkable research activities and major advances have been occurred over the past decade in multiuser multiple-input multiple-output (MU-MIMO) systems. Several transmission technologies and precoding techniques have been developed in order…
The ever-evolving landscape of distributed wireless systems, e.g. multi-user AR/VR systems, demands high data rates (up to 500 Mbps per user) and low power consumption. With increasing number of participating users, uplink data transmission…
This letter investigates the power control and channel assignment problem in device-to-device (D2D) communications underlaying a non-orthogonal multiple access (NOMA) cellular network. With the successive interference cancellation decoding…
In a network game, players interact over a network and the utility of each player depends on his own action and on an aggregate of his neighbours' actions. Many real world networks of interest are asymmetric and involve a large number of…
The joint design of spatial channel assignment and power allocation in Multiple Input Multiple Output (MIMO) systems capable of Simultaneous Wireless Information and Power Transfer (SWIPT) is studied. Assuming availability of channel state…