Related papers: Fundamental delay bounds in peer-to-peer chunk-bas…
The BitTorrent mechanism effectively spreads file fragments by copying the rarest fragments first. We propose to apply a mathematical model for the diffusion of fragments on a P2P in order to take into account both the effects of peer…
Quality of service (QoS) provisioning in next-generation mobile communications systems entails a deep understanding of the delay performance. The delay in wireless networks is strongly affected by the traffic arrival process and the service…
The Quality of Experience (QoE) of streaming service is often degraded by frequent playback interruptions. To mitigate the interruptions, the media player prefetches streaming contents before starting playback, at a cost of delay. We study…
In this paper a scheduling policy is presented which minimizes the average delay of the users. The scheduling scheme is investigated both by analysis and simulations carried out in the context of Orthogonal Frequency Division Multiplexing…
This paper presents a novel algorithm for peer-to-peer (P2P) live streaming that addresses the limitations of single-layer systems through a multi-layered approach. The proposed solution adapts to diverse user capabilities and bandwidth…
We consider performance deterioration of interconnected linear dynamical networks subject to exogenous stochastic disturbances. The focus of this paper is on first-order and second-order linear consensus networks. We employ the expected…
In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…
In this paper, we introduce the online service with delay problem. In this problem, there are $n$ points in a metric space that issue service requests over time, and a server that serves these requests. The goal is to minimize the sum of…
Consider a single server queue with renewal arrivals and i.i.d. service times in which the server operates under a processor sharing service discipline. To describe the evolution of this system, we use a measure valued process that keeps…
We introduce the {\Delta}(i)/GI/1 queue, a new queueing model. In this model, customers from a given population independently sample a time to arrive from some given distribution F. Thus, the arrival times are an ordered statistics, and the…
In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of…
In this work, we consider the case where a source with bursty traffic can adjust the transmission duration in order to increase the reliability. The source is equipped with a queue in order to store the arriving packets. We model the system…
In this report, we study the packet delay as a QoS metric in CR systems. The packet delay includes the queue waiting time and the service time. In this work, we study the effect of both the scheduling and the power allocation algorithms on…
In this work, we focus on distance-based outliers in a metric space, where the status of an entity as to whether it is an outlier is based on the number of other entities in its neighborhood. In recent years, several solutions have tackled…
The online increasing subsequence problem is a stochastic optimisation task with the objective to maximise the expected length of subsequence chosen from a random series by means of a nonanticipating decision strategy. We study the…
Tightening performance bounds of ring networks with cyclic dependencies is still an open problem in the literature. In this paper, we tackle such a challenging issue based on Network Calculus. First, we review the conventional timing…
A protocol named Threshold Bipolar (TB) is proposed as a fetching strategy at the startup stage of p2p live streaming systems. In this protocol, chunks are fetched consecutively from buffer head at the beginning. After the buffer is filled…
In heterogeneous networks (HetNets), load balancing among different tiers can be effectively achieved by a biased user association scheme with which each user chooses to associate with one base station (BS) based on the biased received…
Due to the high bandwidth requirements and stringent delay constraints of multi-user wireless video transmission applications, ensuring that all video senders have sufficient transmission opportunities to use before their delay deadlines…
Despite lots of literature has been dedicated to researching the delay performance in two-hop relay (2HR) mobile ad hoc networks (MANETs), however, they usually assume the buffer size of each node is infinite, so these studies are not…