Related papers: N-body Simulations with Live Stellar Evolution
The past few years have seen dramatic improvements in the scope and realism of star cluster simulations. Accurate treatments of stellar evolution, coupled with robust descriptions of all phases of binary evolution, have been incorporated…
N-body simulations give us a rough idea of how the shape of a simulated object appears in three-dimensional space. From an observational point of view this may give us a misleading picture. The faint stars may be the most common stars in…
In this thesis we study several aspects of dynamical evolution of stellar clusters. The results of more than 200 simulations of single-mass star clusters with different initial total mass, half-mass radius and galactocentric distance, are…
N-body simulations are widely used to simulate the dynamical evolution of a variety of systems, among them star clusters. Much of our understanding of their evolution rests on the results of such direct N-body simulations. They provide…
It is well-known that some star clusters contain composite stellar populations (CSPs), in which the metallicities or (and) ages of stars are different. The formation and evolution of such clusters and their stellar populations remain…
A revision of Stod\'o{\l}kiewicz's Monte Carlo code is used to simulate evolution of large star clusters. The survey on the evolution of multi-mass N-body systems influenced by the tidal field of a parent galaxy and by stellar evolution is…
A revision of Stodolkiewicz's Monte-Carlo code is used to simulate evolution of star clusters. The new method treats each superstar as a single star and follows the evolution and motion of all individual stellar objects. The first…
Accurate direct $N$-body simulations help to obtain detailed information about the dynamical evolution of star clusters. They also enable comparisons with analytical models and Fokker-Planck or Monte-Carlo methods. NBODY6 is a well-known…
Stellar systems are broadly divided into collisional and non-collisional. The latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, while either computationally expensive direct…
We present a state-of-the-art N-body code which includes a detailed treatment of stellar and binary evolution as well as the cluster dynamics. This code is ideal for investigating all aspects relating to the evolution of star clusters and…
We present the first detailed comparison between million-body globular cluster simulations computed with a H\'enon-type Monte Carlo code, CMC, and a direct $N$-body code, NBODY6++GPU. Both simulations start from an identical cluster model…
We discuss the performance of direct summation codes used in the simulation of astrophysical stellar systems on highly distributed architectures. These codes compute the gravitational interaction among stars in an exact way and have an…
We report on the results of a direct N-body simulation of a star cluster that started with N = 200 000, comprising 195 000 single stars and 5 000 primordial binaries. The code used for the simulation includes stellar evolution, binary…
N-body simulations of star cluster evolution have reached a high degree of realism, by incorporating more and more elements of stellar dynamics, stellar evolution, and hydrodynamics. At the end of this conference, six participants discussed…
We present a new stellar evolution code and a set of results, demonstrating its capability at calculating full evolutionary tracks for a wide range of masses and metallicities. The code is fast and efficient, and is capable of following…
We study the dynamical evolution of globular clusters containing primordial binaries, including full single and binary stellar evolution using our Monte Carlo cluster evolution code updated with an adaptation of the single and binary…
We review recent progress in computational methods for studying the dynamical evolution of large star clusters. After describing some highlights of a new comparison of different models, including N-body models, we mention in detail recent…
We introduce the star cluster evolution code Evolve Me A Cluster of StarS (EMACSS), a simple yet physically motivated computational model that describes the evolution of some fundamental properties of star clusters in static tidal fields.…
This posting announces public availability of the GALAXY software package developed by the author over the past 40 years. It is a highly efficient code for the evolution of (almost) isolated, collisionless stellar systems, both disk-like…
We have performed fully self-consistent $N$-body simulations of star clusters near the Galactic center (GC). Such simulations have not been performed because it is difficult to perform fast and accurate simulations of such systems using…