Related papers: Choice-memory tradeoff in allocations
We consider the following game. A deck with $m$ copies of each of $n$ distinct cards is shuffled in a perfectly random way. The Guesser sequentially guesses the card from top to bottom. After each guess, the Guesser is informed whether the…
Degraded K-user broadcast channels (BC) are studied when receivers are facilitated with cache memories. Lower and upper bounds are derived on the capacity-memory tradeoff, i.e., on the largest rate of reliable communication over the BC as a…
Multi-round competitions often double or triple the points awarded in the final round, calling it a bonus, to maximize spectators' excitement. In a two-player competition with $n$ rounds, we aim to derive the optimal bonus size to maximize…
We study the problem of minimizing gap-dependent regret for single-pass streaming stochastic multi-armed bandits (MAB). In this problem, the $n$ arms are present in a stream, and at most $m<n$ arms and their statistics can be stored in the…
Effective load balancing lies at the heart of many applications in operations. Frequently tackled via the balls-into-bins paradigm, seminal results established the power of two choices in load balancing: a limited amount of costly…
Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the players, that we call Min, wants to reach a target location while…
We study the memory resources required for near-optimal play in two-player zero-sum stochastic games with the long-run average payoff. Although optimal strategies may not exist in such games, near-optimal strategies always do. Mertens and…
Two-player games on graphs provide the mathematical foundation for the study of reactive systems. In the quantitative framework, an objective assigns a value to every play, and the goal of player 1 is to minimize the value of the objective.…
We consider the fully dynamic bin packing problem, where items arrive and depart in an online fashion and repacking of previously packed items is allowed. The goal is, of course, to minimize both the number of bins used as well as the…
While load balancing in distributed-memory computing has been well-studied, we present an innovative approach to this problem: a unified, reduced-order model that combines three key components to describe "work" in a distributed system:…
Stochastic two-player games model systems with an environment that is both adversarial and stochastic. The adversarial part of the environment is modeled by a player (Player 2) who tries to prevent the system (Player 1) from achieving its…
Keeping a memory of evolving stimuli is ubiquitous in biology, an example of which is immune memory for evolving pathogens. However, learning and memory storage for dynamic patterns still pose challenges in machine learning. Here, we…
The many-to-one stable matching problem provides the fundamental abstraction of several real-world matching markets such as school choice and hospital-resident allocation. The agents on both sides are often referred to as residents and…
Algorithmic stability is a central concept in statistics and learning theory that measures how sensitive an algorithm's output is to small changes in the training data. Stability plays a crucial role in understanding generalization,…
Following a line of work that takes advantage of vast machine-learned data to enhance online algorithms with (possibly erroneous) information about future inputs, we consider predictions in the context of deterministic algorithms for the…
I study the welfare-maximizing allocation of heterogeneous goods when monetary transfers are prohibited. Agents have private values, and the designer chooses a mechanism subject to incentive compatibility and aggregate supply constraints. I…
This work investigates the use of quantum resources in distributed storage systems. Consider an $(n,k,d)$ distributed storage system in which a file is stored across $n$ nodes such that any $k$ nodes suffice to reconstruct the file. When a…
In this paper, we consider contention resolution on a multiple-access communication channel. In this problem, a set of nodes arrive over time, each with a message it intends to send. In each time slot, each node may attempt to broadcast its…
Despite the apparent similarity between shared randomness and shared entanglement in the context of Communication Complexity, our understanding of the latter is not as good as of the former. In particular, there is no known "entanglement…
We consider the fundamental problem of selecting $k$ out of $n$ random variables in a way that the expected highest or second-highest value is maximized. This question captures several applications where we have uncertainty about the…