Related papers: Gipsy 3D: Analysis, Visualization and Vo-Tools
The proper scientific analysis of a large amount of stellar spectra requires certain capabilities of the analysing tool (e.g. precise semi-automatic fitting for normalisation of the continuum or line-list assisted measurement of spectral…
Upcoming HI surveys will deliver such large datasets that automated processing using the full 3-D information to find and characterize HI objects is unavoidable. Full 3-D visualization is an essential tool for enabling qualitative and…
The generation of high-fidelity, animatable 3D human avatars remains a core challenge in computer graphics and vision, with applications in VR, telepresence, and entertainment. Existing approaches based on implicit representations like…
Fine-tuning-based adaptation is widely used to customize diffusion-based image generation, leading to large collections of community-created adapters that capture diverse subjects and styles. Adapters derived from the same base model can be…
The IRMA project aims to design innovative methodologies for research in the field of historical and archaeological heritage based on a combination of medical imaging technologies and interactive 3D restitution modalities (virtual reality,…
In this work we propose a software platform for the collection, visualization, management and analysis of heterogeneous and multisource data for soil characteristics estimation. The platform is designed in such a way that it can easily…
The sparse object detection paradigm shift towards dense 3D semantic occupancy prediction is necessary for dealing with long-tail safety challenges for autonomous vehicles. Nonetheless, the current voxelization methods commonly suffer from…
Ordinary differential equation models facilitate the understanding of cellular signal transduction and other biological processes. However, for large and comprehensive models, the computational cost of simulating or calibrating can be…
Recent works on 3D semantic segmentation propose to exploit the synergy between images and point clouds by processing each modality with a dedicated network and projecting learned 2D features onto 3D points. Merging large-scale point clouds…
We present MoGA, a novel method to reconstruct high-fidelity 3D Gaussian avatars from a single-view image. The main challenge lies in inferring unseen appearance and geometric details while ensuring 3D consistency and realism. Most previous…
The theory interest group in the International Virtual Observatory Alliance (IVOA) has the goal of ensuring that theoretical data and services are taken into account in the IVOA standards process. In this poster we present some of the…
An important application of haptic technology to digital product development is in virtual prototyping (VP), part of which deals with interactive planning, simulation, and verification of assembly-related activities, collectively called…
Accessible pedestrian signal (APS) was proposed as a mean to achieve the same level of service that is set forth by the American with Disability Act (ADA) for the visually impaired. One of the major issues of existing APSs is the failure to…
New tools are needed to handle the growth of data in astrophysics delivered by recent and upcoming surveys. We aim to build open-source, light, flexible, and interactive software designed to visualize extensive three-dimensional (3D)…
This paper presents a collaborative 3D GIS to support public participation. Realizing that public-involved decision making is often a multi-stage process, the proposed system is designed to provide coherent support for collaborations in the…
Acquisition and rendering of photo-realistic human heads is a highly challenging research problem of particular importance for virtual telepresence. Currently, the highest quality is achieved by volumetric approaches trained in a person…
General Purpose Vision (GPV) systems are models that are designed to solve a wide array of visual tasks without requiring architectural changes. Today, GPVs primarily learn both skills and concepts from large fully supervised datasets.…
The objective of this research is the development of a practical system to manipulate and validate software package specifications. The validation process developed is based on consistency checks. Furthermore, by means of scenarios, the…
The Herschel Common Science System (HCSS) (Ott et al. 2006) (Ott & Science Ground Segment Consortium 2010) is a substantial Java software package, accompanying the development of the Herschel Mission (Pilbratt et al. 2010), supporting all…
Integrating open-vocabulary semantic information into dynamic 3D scene representations is essential for long-term embodied scene understanding. However, existing methods often suffer from fragile instance association due to incomplete…