Related papers: Algebraic gossip on Arbitrary Networks
We consider gossip networks consisting of a source that maintains the current version of a file, $n$ nodes that use asynchronous gossip mechanisms to disseminate fresh information in the network, and an oblivious adversary who infects the…
In this paper, we study the fundamental problem of gossip in the mobile telephone model: a recently introduced variation of the classical telephone model modified to better describe the local peer-to-peer communication services implemented…
We consider a fully-connected wireless gossip network which consists of a source and $n$ receiver nodes. The source updates itself with a Poisson process and also sends updates to the nodes as Poisson arrivals. Upon receiving the updates,…
Gossip protocols form the basis of many smart collective adaptive systems. They are a class of fully decentralised, simple but robust protocols for the distribution of information throughout large scale networks with hundreds or thousands…
Cayley graph techniques are introduced for the problem of constructing networks having the maximum possible number of nodes, among networks that satisfy prescribed bounds on the parameters maximum node degree and broadcast diameter. The…
We study randomized gossip-based processes in dynamic networks that are motivated by discovery processes in large-scale distributed networks like peer-to-peer or social networks. A well-studied problem in peer-to-peer networks is the…
Mobile networks receive increasing research interest recently due to their increasingly wide applications in various areas; mobile ad hoc networks (MANET) and Vehicular ad hoc networks (VANET) are two prominent examples. Mobility introduces…
We study the weighted average consensus problem for a gossip network of agents with vector-valued states. For a given matrix-weighted graph, the gossip process is described by a sequence of pairs of adjacent agents communicating and…
We study information gathering in ad-hoc radio networks. Initially, each node of the network has a piece of information called a rumor, and the overall objective is to gather all these rumors in the designated target node. The ad-hoc…
Nodes in the Lightning Network synchronise routing information through a gossip protocol that makes use of a staggered broadcast mechanism. In this work, we show that the convergence delay in the network is larger than what would be…
We consider the problem of decentralized optimization in networks with communication delays. To accommodate delays, we need decentralized optimization algorithms that work on directed graphs. Existing approaches require nodes to know their…
We propose and analyze a quasirandom analogue of the classical push model for disseminating information in networks ("randomized rumor spreading"). In the classical model, in each round each informed vertex chooses a neighbor at random and…
In the classic gossip-based model of communication for disseminating information in a network, in each time unit, every node $u$ is allowed to contact a single random neighbor $v$. If $u$ knows the data (rumor) to be disseminated, it…
We investigate self-correcting gossip protocols with errors. In distributed computing, protocols with errors have been widely investigated in temporal epistemic logics. Instead, we propose a dynamic epistemic logic. We show how to correct…
We derive the mean-field equations characterizing the dynamics of a rumor process that takes place on top of complex heterogeneous networks. These equations are solved numerically by means of a stochastic approach. First, we present…
This paper considers a distributed gossip approach for finding a Nash equilibrium in networked games on graphs. In such games a player's cost function may be affected by the actions of any subset of players. An interference graph is…
We provide a protocol for real-valued average consensus by networks of agents which exchange only a single message from the ternary alphabet {-1,0,1} between neighbors at each step. Our protocol works on time-varying undirected graphs…
We revisit the classic problem of spreading a piece of information in a group of $n$ fully connected processors. By suitably adding a small dose of randomness to the protocol of Gasienic and Pelc (1996), we derive for the first time…
We study the dynamics of information (or virus) dissemination by $m$ mobile agents performing independent random walks on an $n$-node grid. We formulate our results in terms of two scenarios: broadcasting and gossiping. In the broadcasting…
We consider a communication system where a group of users, interconnected in a bidirectional gossip network, wishes to follow a time-varying source, e.g., updates on an event, in real-time. The users wish to maintain their expected version…