Related papers: An \Omega(n log n) lower bound for computing the s…
Searching in partially ordered structures has been considered in the context of information retrieval and efficient tree-like indexes, as well as in hierarchy based knowledge representation. In this paper we focus on tree-like partial…
Many convex problems in machine learning and computer science share the same form: \begin{align*} \min_{x} \sum_{i} f_i( A_i x + b_i), \end{align*} where $f_i$ are convex functions on $\mathbb{R}^{n_i}$ with constant $n_i$, $A_i \in…
We present an optimal data structure for submatrix maximum queries in n x n Monge matrices. Our result is a two-way reduction showing that the problem is equivalent to the classical predecessor problem in a universe of polynomial size. This…
The classical, ubiquitous, predecessor problem is to construct a data structure for a set of integers that supports fast predecessor queries. Its generalization to weighted trees, a.k.a. the weighted ancestor problem, has been extensively…
We show in this note that the average number of terms in the optimal double-base number system is in Omega(n / log n). The lower bound matches the upper bound shown earlier by Dimitrov, Imbert, and Mishra (Math. of Comp. 2008).
The Subset Sum problem asks whether a given set of $n$ positive integers contains a subset of elements that sum up to a given target $t$. It is an outstanding open question whether the $O^*(2^{n/2})$-time algorithm for Subset Sum by…
We investigate the approximation for computing the sum $a_1+...+a_n$ with an input of a list of nonnegative elements $a_1,..., a_n$. If all elements are in the range $[0,1]$, there is a randomized algorithm that can compute an…
Given an array A[1: n] of n elements drawn from an ordered set, the sorted range selection problem is to build a data structure that can be used to answer the following type of queries efficiently: Given a pair of indices i, j $ (1\le i\le…
A recursive algorithm is constructed which finds all solutions to a class of Diophantine equations connected to the problem of determining ordered n-tuples of positive integers satisfying the property that their sum is equal to their…
The representation of a dynamic ordered set of $n$ integer keys drawn from a universe of size $m$ is a fundamental data structuring problem. Many solutions to this problem achieve optimal time but take polynomial space, therefore preserving…
In 1975 Chaitin introduced his \Omega number as a concrete example of random real. The real \Omega is defined based on the set of all halting inputs for an optimal prefix-free machine U, which is a universal decoding algorithm used to…
This article introduces a new optimization method to improve mergesort's runtime complexity, when sorting sequences that have equal keys to $O(n log_2 k)$, where $k$ is the number of distinct keys in the sequence. When $k$ is constant, it…
We consider problems in which we are given a rooted tree as input, and must find a subtree with the same root, optimizing some objective function of the nodes in the subtree. When this function is the sum of constant node weights, the…
Let $G$ be a finite abelian group with exponent $n$. Let $\eta(G)$ denote the smallest integer $\ell$ such that every sequence over $G$ of length at least $\ell$ has a zero-sum subsequence of length at most $n$. We determine the precise…
Numerical data processing is a key task across different fields of computer technology use. However, even simple summation of values is not precise due to the floating point representation use. This paper presents a practical algorithm for…
Estimation of Distribution Algorithms (EDAs) are stochastic heuristics that search for optimal solutions by learning and sampling from probabilistic models. Despite their popularity in real-world applications, there is little rigorous…
We present a simple $O(n^4)$-time algorithm for computing optimal search trees with two-way comparisons. The only previous solution to this problem, by Anderson et al., has the same running time, but is significantly more complicated and is…
Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…
We consider the problem of finding the smallest graph that contains two input trees each with at most $n$ vertices preserving their distances. In other words, we look for an isometric-universal graph with the minimum number of vertices for…
A rank-select index for a sequence $B=(b_1,\ldots,b_n)$ of $n$ bits is a data structure that, if provided with an operation to access $\Theta(\log n)$ arbitrary consecutive bits of $B$ in constant time (thus $B$ is stored outside of the…