Related papers: A Novel Clustering Algorithm Based Upon Games on E…
Timestamped relational datasets consisting of records between pairs of entities are ubiquitous in data and network science. For applications like peer-to-peer communication, email, social network interactions, and computer network security,…
In the leader-follower approach, one or more agents are selected as leaders who do not change their states or have autonomous dynamics and can influence other agents, while the other agents, called followers, perform a simple protocol based…
We propose a new model to detect the overlapping communities of a network that is based on cooperative games and mathematical programming. More specifically, communities are defined as stable coalitions of a weighted graph community game…
We introduce a simple, intuitive and yet powerful algorithm for clustering analysis. This algorithm is an iterative process on the sample space, which arises as an extension of the iteratively generated correlation matrices. It allows for…
Clustering is an unsupervised technique of Data Mining. It means grouping similar objects together and separating the dissimilar ones. Each object in the data set is assigned a class label in the clustering process using a distance measure.…
Energy in Wireless Sensor Networks (WSNs) is critical to network lifetime and data delivery. However, the primary impediment to the durability and dependability of these sensor nodes is their short battery life. Currently, power-saving…
The widespread deployment of smartphones and location-enabled, networked in-vehicle devices renders it increasingly feasible to collect streaming trajectory data of moving objects. The continuous clustering of such data can enable a variety…
Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…
Efficient extraction of useful knowledge from these data is still a challenge, mainly when the data is distributed, heterogeneous and of different quality depending on its corresponding local infrastructure. To reduce the overhead cost,…
Reducing user attrition, i.e. churn, is a broad challenge faced by several industries. In mobile social games, decreasing churn is decisive to increase player retention and rise revenues. Churn prediction models allow to understand player…
Edge-centric distributed computations have appeared as a recent technique to improve the shortcomings of think-like-a-vertex algorithms on large scale-free networks. In order to increase parallelism on this model, edge partitioning -…
Prolonged network lifetime, scalability and efficient load balancing are essential for optimal performance of a wireless sensor network. Clustering provides an effective way of extending the lifetime of a sensor network. Clustering is the…
Motivated by the analysis of social networks, we study a model of random networks that has both a given degree distribution and a tunable clustering coefficient. We consider two types of growth processes on these graphs: diffusion and…
In this paper we consider a distributed coordination game played by a large number of agents with finite information sets, which characterizes emergence of a single dominant attribute out of a large number of competitors. Formally, $N$…
We consider the problem of decentralized clustering and estimation over multi-task networks, where agents infer and track different models of interest. The agents do not know beforehand which model is generating their own data. They also do…
We consider clustering games in which the players are embedded in a network and want to coordinate (or anti-coordinate) their strategy with their neighbors. The goal of a player is to choose a strategy that maximizes her utility given the…
We propose a new clustering approach, called optimality-based clustering, that clusters data points based on their latent decision-making preferences. We assume that each data point is a decision generated by a decision-maker who…
This paper presents Clustering based on Near Neighbor Influence (CNNI), a new clustering algorithm which is inspired by the idea of near neighbor and the superposition principle of influence. In order to clearly describe this algorithm, it…
An evolutionary algorithm (EA) is developed as an alternative to the EM algorithm for parameter estimation in model-based clustering. This EA facilitates a different search of the fitness landscape, i.e., the likelihood surface, utilizing…
This paper develops a clustering algorithm for formations in team sports, with a focus on football games. Our method first clusters formations into several average formations: `442,' `4141,' `433,' `541,' and `343.' Then, each average…