Related papers: The Adaptive TreePM: An Adaptive Resolution Code f…
Quasi-N-body simulations, such as FastPM, provide a fast way to simulate cosmological structure formation, but have yet to adequately include the effects of massive neutrinos. We present a method to include neutrino particles in FastPM,…
Within a cosmological context, we study the behaviour of collisionless particles in the weak field approximation to General Relativity, allowing for large gradients of the fields and relativistic velocities for the particles. We consider a…
In this work, we extend our recently developed super-resolution (SR) model for cosmological simulations to produce fully time consistent evolving representations of the particle phase-space distribution. We employ a style-based constrained…
We demonstrate that the output of a cosmological N-body simulation can, to remarkable accuracy, be scaled to represent the growth of large-scale structure in a cosmology with parameters similar to but different from those originally…
A combined N--body/SPH code is presented which benefits from the high speed of the special purpose hardware GRAPE (GRAvity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed…
We propose a computer-assisted approach to studying the effective continuum behavior of spatially discrete evolution equations. The advantage of the approach is that the "coarse model" (the continuum, effective equation) need not be…
Molecular simulations of the forced unfolding and refolding of biomolecules or molecular complexes allow to gain important kinetic, structural and thermodynamic information about the folding process and the underlying energy landscape. In…
We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes…
CO$N$CEPT (COsmological $N$-body CodE in PyThon) is a free and open-source code for cosmological $N$-body simulations on massively parallel computers with distributed memory. Collisionless dark matter is the only implemented particle…
Constraining neutrino mass remains an elusive challenge in modern physics. Precision measurements are expected from several upcoming cosmological probes of large-scale structure. Achieving this goal relies on an equal level of precision…
Tree codes that approximate groups of distant particles with multipole expansions are the standard way to accelerate the computation of self-gravity on particles. While momentum-conserving fast multipole methods exist, parallelisation is…
Particle-based shape modeling (PSM) is a family of approaches that automatically quantifies shape variability across anatomical cohorts by positioning particles (pseudo landmarks) on shape surfaces in a consistent configuration. Recent…
The formation of the large-scale structure, the evolution and distribution of galaxies, quasars, and dark matter on cosmological scales, requires numerical simulations. Differentiable simulations provide gradients of the cosmological…
Pairwise forces between particles in cosmological N-body simulations are generally softened to avoid hard collisions. Physically, this softening corresponds to treating the particles as diffuse clouds rather than point masses. For particles…
We discuss the performance characteristics of using the modification of the tree code suggested by Barnes \citep{1990JCoPh..87..161B} in the context of the TreePM code. The optimisation involves identifying groups of particles and using…
Computational efficiency demands discretised, hierarchically organised, and individually adaptive time-step sizes (known as the block-step scheme) for the time integration of N-body models. However, most existing N-body codes adapt…
Cosmological large scale structure $N$-body simulations are computation-light, memory-heavy problems in supercomputing. The considerable amount of memory is usually dominated by an inefficient way of storing more than sufficient phase space…
We introduce a new code, ECOSMOG, to run N-body simulations for a wide class of modified gravity and dynamical dark energy theories. These theories generally have one or more new dynamical degrees of freedom, the dynamics of which are…
In this work, we bridge standard adaptive mesh refinement and coarsening on scalable octree background meshes and robust unfitted finite element formulations for the automatic and efficient solution of large-scale nonlinear solid mechanics…
We present a suite of cosmological N-body simulations describing the "Running Friedmann-Lema{\"i}tre-Robertson-Walker" (R-FLRW) cosmological model. This model is based on quantum field theory in a curved space-time and extends {\Lambda}CDM…