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Intersection algorithms are very important in computation of geometrical problems. Algorithms for a line intersection with linear or quadratic surfaces are quite efficient. However, algorithms for a line intersection with other surfaces are…

Graphics · Computer Science 2023-01-10 Vaclav Skala

String art is an arrangement of pegs on a board with thread strung between these pegs to form beautiful geometric patterns. In this article, we consider a simple form of string art where pegs are placed on two diverging axes, and segments…

General Mathematics · Mathematics 2020-08-26 Chaz Lebouthillier , Mateja Šajna

The circular cartogram, also known as the Dorling map, is a widely used tool for visualizing statistical data. It represents regions as circles with their areas in proportion to the statistical values and requires circle displacement to…

Human-Computer Interaction · Computer Science 2023-04-26 Wei Zhiwei , Ding Su , Xu Wenjia , Cheng Lu , Zhang Song , Wang Yang

Image tracing is a foundational component of the workflow in graphic design, engineering, and computer animation, linking hand-drawn concept images to collections of smooth curves needed for geometry processing and editing. Even for clean…

Graphics · Computer Science 2018-09-07 Mikhail Bessmeltsev , Justin Solomon

A novel iterative algorithm for the efficient computation of the intersection areas of an arbitrary number of circles is presented. The algorithm, based on a trellis-structure, hinges on two geometric results which allow the existence-check…

Computational Geometry · Computer Science 2024-07-22 Federico Librino , Marco Levorato , Michele Zorzi

The visualization of any graph plays important role in various aspects, such as graph drawing software. Complex systems (like large databases or networks) that have a graph structure should be properly visualized in order to avoid…

Data Structures and Algorithms · Computer Science 2010-12-14 Nicolaos Matsakis

This paper presents a new algorithm for generating planar circle patterns. The algorithm employs gradient descent and conjugate gradient method to compute circle radii and centers separately. Compared with existing algorithms, the proposed…

Computational Geometry · Computer Science 2025-12-12 Te Ba , Ze Zhou

We propose a novel image-to-pencil translation method that could not only generate high-quality pencil sketches but also offer the drawing process. Existing pencil sketch algorithms are based on texture rendering rather than the direct…

Computer Vision and Pattern Recognition · Computer Science 2020-12-17 Zhengyan Tong , Xuanhong Chen , Bingbing Ni , Xiaohang Wang

Straight lines are common features in human made environments, which makes them a frequently explored feature for control applications. Many control schemes, like Visual Servoing, require the 3D parameters of the features to be estimated.…

Robotics · Computer Science 2019-03-22 André Mateus , Omar Tahri , Pedro Miraldo

Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…

Data Structures and Algorithms · Computer Science 2024-05-29 Erik D. Demaine , Yael Kirkpatrick , Rebecca Lin

Trisecting an angle has been proved to be impossible by Euclidean Geometry, using only straight edge and compass. However, there is a method using Origami (paper folding) procedure to trisect an angle. The algebraic analysis of the same…

General Mathematics · Mathematics 2021-02-22 Ramachandra Bhat

Understanding the stroke-based evolution of visual artworks is useful for advancing artwork learning, appreciation, and interactive display. While the stroke sequence of renowned artworks remains largely unknown, formulating this sequence…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jeripothula Prudviraj , Vikram Jamwal

In the last few years, artistic image-making with deep learning models has gained a considerable amount of traction. A large number of these models operate directly in the pixel space and generate raster images. This is however not how most…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Florian Nolte , Andrew Melnik , Helge Ritter

We describe a uniformly fast algorithm for generating points \vec{x} uniformly in a hypercube with the restriction that the difference between each pair of coordinates is bounded. We discuss the quality of the algorithm in the sense of its…

Computational Physics · Physics 2009-11-06 A. van Hameren , R. Kleiss

Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many heuristics have been proposed to partition models into few…

Computational Geometry · Computer Science 2007-05-23 M. Gopi , David Eppstein

We study a three-dimensional analogue to the well-known graph visualization approach known as arc diagrams. We provide several algorithms that achieve good angular resolution for 3D arc diagrams, even for cases when the arcs must project to…

Data Structures and Algorithms · Computer Science 2013-09-02 Michael T. Goodrich , Paweł Pszona

This paper proposes an algorithm for clipping line segment against an axis-aligned rectangular window. The conventional algorithms for line segment clipping treat the clipping boundary and/or the line segment to be clipped as line. The…

Graphics · Computer Science 2026-05-01 Bimal Kumar Ray

Detection of circular objects in digital images is an important problem in several vision applications. Circle detection using randomized sampling has been developed in recent years to reduce the computational intensity. Randomized…

Computer Vision and Pattern Recognition · Computer Science 2015-11-03 Hanqing Zhang , Krister Wiklund , Magnus Andersson

For click-based interactive segmentation methods, reducing the number of clicks required to obtain a desired segmentation result is essential. Although recent click-based methods yield decent segmentation results, we observe that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Chaewon Lee , Chang-Su Kim

Recent empirical research has indicated that human graph reading performance improves when crossing angles increase. However, crossing angle has not been used as an aesthetic criterion for graph drawing algorithms so far. In this paper, we…

Human-Computer Interaction · Computer Science 2010-12-22 Peter Eades , Weidong Huang , Seok-Hee Hong
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