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Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…

Combinatorics · Mathematics 2024-09-18 Nina Chiarelli , Vesna Iršič , Marko Jakovac , William B. Kinnersley , Mirjana Mikalački

We define three new pebbling parameters of a connected graph $G$, the $r$-, $g$-, and $u$-critical pebbling numbers. Together with the pebbling number, the optimal pebbling number, the number of vertices $n$ and the diameter $d$ of the…

Combinatorics · Mathematics 2017-04-25 Courtney R. Gibbons , Joshua D. Laison , Erick J. Paul

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…

Computational Complexity · Computer Science 2019-11-19 Jeremiah Blocki , Seunghoon Lee , Samson Zhou

Maker-Breaker games are played on a hypergraph $(X,\mathcal{F})$, where $\mathcal{F} \subseteq 2^X$ denotes the family of winning sets. Both players alternately claim a predefined amount of edges (called bias) from the board $X$, and Maker…

Combinatorics · Mathematics 2020-10-01 Dennis Clemens , Fabian Hamann , Yannick Mogge , Olaf Parczyk

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden

We investigate a variation of the graph coloring game, as studied in [2]. In the original coloring game, two players, Alice and Bob, alternate coloring vertices on a graph with legal colors from a fixed color set, where a color {\alpha} is…

Combinatorics · Mathematics 2014-12-10 Michel Alexis , Davis Shurbert , Charles Dunn , Jennifer Nordstrom

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

Graph games lie at the algorithmic core of many automated design problems in computer science. These are games usually played between two players on a given graph, where the players keep moving a token along the edges according to…

Computer Science and Game Theory · Computer Science 2024-07-10 Guy Avni , Ehsan Kafshdar Goharshady , Thomas A. Henzinger , Kaushik Mallik

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

Combinatorics · Mathematics 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

Given a graph G and an integer k, two players take turns coloring the vertices of G one by one using k colors so that neighboring vertices get different colors. The first player wins iff at the end of the game all the vertices of $G$ are…

Combinatorics · Mathematics 2018-06-12 Alan Frieze , Simi Haber , Mikhail Lavrov

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…

Combinatorics · Mathematics 2026-02-10 Nancy Clarke , Joshua Forkin , Glenn Hurlbert

The curling number of a graph G is defined as the number of times an element in the degree sequence of G appears the maximum. Graph colouring is an assignment of colours, labels or weights to the vertices or edges of a graph. A colouring…

General Mathematics · Mathematics 2018-04-06 C. Susanth , N. K. Sudev , S. J. Kalayathankal

Here we introduce a new game on graphs, called cup stacking, following a line of what can be considered as $0$-, $1$-, or $2$-person games such as chip firing, percolation, graph burning, zero forcing, cops and robbers, graph pebbling, and…

Combinatorics · Mathematics 2024-04-17 Paul Fay , Glenn Hurlbert , Maya Tennant

In the $\left(1:b\right)$ component game played on a graph $G$, two players, Maker and Breaker, alternately claim~$1$ and~$b$ previously unclaimed edges of $G$, respectively. Maker's aim is to maximise the size of a largest connected…

Combinatorics · Mathematics 2020-12-18 Rani Hod , Michael Krivelevich , Tobias Müller , Alon Naor , Nicholas Wormald

In the game of \emph{cops and robbers} on a graph $G = (V,E)$, $k$ cops try to catch a robber. On the cop turn, each cop may move to a neighboring vertex or remain in place. On the robber's turn, he moves similarly. The cops win if there is…

Combinatorics · Mathematics 2012-04-03 Andrew Beveridge , Paolo Codenotti , Aaron Maurer , John McCauley , Silviya Valeva

A $k$-block in a graph $G$ is a maximal set of at least $k$ vertices no two of which can be separated in $G$ by fewer than $k$ other vertices. The block number $\beta(G)$ of $G$ is the largest integer $k$ such that $G$ has a $k$-block. We…

Combinatorics · Mathematics 2015-11-30 Johannes Carmesin , Reinhard Diestel , Matthias Hamann , Fabian Hundertmark

Optimizing data movements during program executions is essential for achieving high performance in modern computing systems. This has been classically modeled with the Red-Blue Pebble Game and its variants. In existing models, it is…

Data Structures and Algorithms · Computer Science 2026-03-10 Aleksandros Sobczyk

The graph grabbing game is played on a non-negatively weighted connected graph by Alice and Bob who alternately claim a non-cut vertex from the remaining graph, where Alice plays first, to maximize the weights on their respective claimed…

Combinatorics · Mathematics 2020-07-24 Sopon Boriboon , Teeradej Kittipassorn
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