Related papers: Restricted connections among distinguished players…
In this paper, we study cooperation in distributed games under network-constrained communication. Building on the framework of Monderer and Tennenholtz (1999), we derive a sufficient condition for cooperative equilibrium in settings where…
This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…
The significance of network structures in promoting group cooperation within social dilemmas has been widely recognized. Prior studies attribute this facilitation to the assortment of strategies driven by spatial interactions. Although…
Cooperation is ubiquitous in nature, but explaining its existence remains a central interdisciplinary challenge. Cooperation is most difficult to explain in the Prisoner's Dilemma game, where cooperators always lose in direct competition…
We study co-evolutionary Prisoner's Dilemma games where each player can imitate both the strategy and imitation rule from a randomly chosen neighbor with a probability dependent on the payoff difference when the player's income is collected…
Synchronization, cooperation, and chaos are ubiquitous phenomena in nature. In a population composed of many distinct groups of individuals playing the prisoner's dilemma game, there exists a migration dilemma: No cooperator would migrate…
We address the problem of how the survival of cooperation in a social system depends on the motion of the individuals. Specifically, we study a model in which Prisoner's Dilemma players are allowed to move in a two-dimensional plane. Our…
Spatial evolutionary games are studied with myopic players whose payoff interest, as a personal character, is tuned from selfishness to other-regarding preference via fraternity. The players are located on a square lattice and collect…
We introduce nonlinear attractive effects into a spatial Prisoner's Dilemma game where the players located on a square lattice can either cooperate with their nearest neighbors or defect. In every generation, each player updates its…
Extortion strategies can dominate any opponent in an iterated prisoner's dilemma game. But if players are able to adopt the strategies performing better, extortion becomes widespread and evolutionary unstable. It may sometimes act as a…
Cooperation within asymmetric populations has garnered significant attention in evolutionary games. This paper explores cooperation evolution in populations with weak and strong players, using a game model where players choose between…
Exploring the possible consequences of spatial reciprocity on the evolution of cooperation is an intensively studied research avenue. Related works assumed a certain interaction graph of competing players and studied how particular…
Previous studies suggest that punishment is a useful way to promote cooperation in the well-mixed public goods game, whereas it still lacks specific evidence that punishment maintains cooperation in spatial prisoner's dilemma game as well.…
We present a detailed study of prisoner's dilemma game with stochastic modifications on a two-dimensional lattice, in presence of evolutionary dynamics. By very nature of the rules, the cooperators have incentive to cheat and the fear to…
An open problem in evolutionary game dynamics is to understand the effect of peer pressure on cooperation in a quantitative manner. Peer pressure can be modeled by punishment, which has been proved to be an effective mechanism to sustain…
We study an evolutionary prisoner's dilemma game with two layered graphs, where the lower layer is the physical infrastructure on which the interactions are taking place and the upper layer represents the connections for the strategy…
We analyze a cooperative game, where the cooperative act is not based on the previous behaviour of the co-player, but on the similarity between the players. This system has been studied in a mean-field description recently [A. Traulsen and…
We have studied an evolutionary game with spatially arranged players who can choose one of the two strategies (named cooperation and defection for social dilemmas) when playing with their neighbors. In addition to the application of the…
How attention scarcity effects the outcomes of a game? We present our findings on a version of the Iterated Prisoners Dilemma (IPD) game in which players can accept or refuse to play with their partner. We study the memory size effect on…
I present the results from a spatial model of the prisoner's dilemma, played on a toroidal lattice. Each individual has a default strategy of either cooperating ($C$) or defecting ($D$). Two strategies were tested, including ``tit-for-tat''…