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Modeling large-scale sky survey observations is a key driver for the continuing development of high resolution, large-volume, cosmological simulations. We report the first results from the 'Q Continuum' cosmological N-body simulation run…

Cosmology and Nongalactic Astrophysics · Physics 2015-09-09 Katrin Heitmann , Nicholas Frontiere , Chris Sewell , Salman Habib , Adrian Pope , Hal Finkel , Silvio Rizzi , Joe Insley , Suman Bhattacharya

In medical image visualization, path tracing of volumetric medical data like CT scans produces lifelike three-dimensional visualizations. Immersive VR displays can further enhance the understanding of complex anatomies. Going beyond the…

Graphics · Computer Science 2026-01-30 Constantin Kleinbeck , Hannah Schieber , Klaus Engel , Ralf Gutjahr , Daniel Roth

Cosmological large scale structure $N$-body simulations are computation-light, memory-heavy problems in supercomputing. The considerable amount of memory is usually dominated by an inefficient way of storing more than sufficient phase space…

Cosmology and Nongalactic Astrophysics · Physics 2018-07-31 Hao-Ran Yu , Ue-Li Pen , Xin Wang

A recent development, called isogeometric analysis, provides a unified approach for design, analysis and optimization of functional products in industry. Traditional volume rendering methods for inspecting the results from the numerical…

Graphics · Computer Science 2015-05-08 Franz G. Fuchs , Jon M. Hjelmervik

We describe the implementation and performance of the ${\rm P^3T}$ (Particle-Particle Particle-Tree) scheme for simulating dense stellar systems. In ${\rm P^3T}$, the force experienced by a particle is split into short-range and long-range…

Instrumentation and Methods for Astrophysics · Physics 2015-06-16 Masaki Iwasawa , Simon Portegies Zwart , Junichiro Makino

Astronomical researchers often think of analysis and visualization as separate tasks. In the case of high-dimensional data sets, though, interactive exploratory data visualization can give far more insight than an approach where data…

Instrumentation and Methods for Astrophysics · Physics 2015-06-05 Alyssa A. Goodman

We present a new point-based approach for modeling the appearance of real scenes. The approach uses a raw point cloud as the geometric representation of a scene, and augments each point with a learnable neural descriptor that encodes local…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Kara-Ali Aliev , Artem Sevastopolsky , Maria Kolos , Dmitry Ulyanov , Victor Lempitsky

Rapid growth in scientific data and a widening gap between computational speed and I/O bandwidth makes it increasingly infeasible to store and share all data produced by scientific simulations. Instead, we need methods for reducing data…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-05-28 Jieyang Chen , Lipeng Wan , Xin Liang , Ben Whitney , Qing Liu , Qian Gong , David Pugmire , Nicholas Thompson , Jong Youl Choi , Matthew Wolf , Todd Munson , Ian Foster , Scott Klasky

This paper introduces progressive algorithms for the topological analysis of scalar data. Our approach is based on a hierarchical representation of the input data and the fast identification of topologically invariant vertices, which are…

Graphics · Computer Science 2021-02-18 Jules Vidal , Pierre Guillou , Julien Tierny

The computation power of supercomputers grows faster than the bandwidth of their storage and network. Especially applications using hardware accelerators like Nvidia GPUs cannot save enough data to be analyzed in a later step. There is a…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-10 Alexander Matthes , Axel Huebl , René Widera , Sebastian Grottel , Stefan Gumhold , Michael Bussmann

The increasing complexity and scale of cosmological N-body simulations, driven by astronomical surveys like Euclid, call for a paradigm shift towards more sustainable and energy-efficient high-performance computing (HPC). The rising energy…

While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…

Graphics · Computer Science 2021-04-16 Markus Schütz , Bernhard Kerbl , Michael Wimmer

We present a light and fast, public available, ray-tracer {\tt Splotch} software tool which supports the effective visualization of cosmological simulations data. We describe the algorithm it relies on, which is designed in order to deal…

Astrophysics · Physics 2008-12-18 K. Dolag , M. Reinecke , C. Gheller , S. Imboden

We propose a software rasterization pipeline for point clouds that is capable of brute-force rendering up to two billion points in real time (60fps). Improvements over the state of the art are achieved by batching points in a way that a…

Graphics · Computer Science 2022-04-05 Markus Schütz , Bernhard Kerbl , Michael Wimmer

Upcoming and future astronomy research facilities will systematically generate terabyte-sized data sets moving astronomy into the Petascale data era. While such facilities will provide astronomers with unprecedented levels of accuracy and…

Instrumentation and Methods for Astrophysics · Physics 2011-11-30 A. H. Hassan , C. J. Fluke , D. G. Barnes

The Astronomy & Cosmology (A&C) community is presently witnessing an unprecedented growth in the quality and quantity of data coming from simulations and observations. Writing results of numerical simulations to disk files has long been a…

Instrumentation and Methods for Astrophysics · Physics 2025-10-29 Nicola Tuccari , Eva Sciacca , Yolanda Becerra , Enric Sosa Cintero , Robert Wissing , Sijing Shen , Emiliano Tramontana

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

Human-Computer Interaction · Computer Science 2026-01-13 Charles Javerliat , Guillaume Lavoué

In this work, we have explored the advantages and drawbacks of using GPUs instead of CPUs in the calculation of a standard 2-point correlation function algorithm, which is useful for the analysis of Large Scale Structure of galaxies. Taking…

Instrumentation and Methods for Astrophysics · Physics 2012-05-01 Rafael Ponce , Miguel Cardenas-Montes , Juan Jose Rodriguez-Vazquez , Eusebio Sanchez , Ignacio Sevilla

\textit{What is the cosmological information content of a cubic Gigaparsec of dark matter? } Extracting cosmological information from the non-linear matter distribution has high potential to tighten parameter constraints in the era of…

Cosmology and Nongalactic Astrophysics · Physics 2025-09-04 Anirban Bairagi , Benjamin Wandelt

Large-scale pretraining of visual representations has led to state-of-the-art performance on a range of benchmark computer vision tasks, yet the benefits of these techniques at extreme scale in complex production systems has been relatively…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Josh Beal , Hao-Yu Wu , Dong Huk Park , Andrew Zhai , Dmitry Kislyuk