Related papers: Instruction sequences for the production of proces…
This paper describes an approach for user (e.g. SW architect) assisting in software processes. The approach observes the user's action and tries to predict his next step. For this we use approaches in the area of machine learning (sequence…
These lecture notes concern the basics of the theory of process behaviour. First the concept of a (labelled) transition system receives ample treatment and then the following issues concerning process behaviour are elaborated in the setting…
Learning time-series models is useful for many applications, such as simulation and forecasting. In this study, we consider the problem of actively learning time-series models while taking given safety constraints into account. For…
Process algebra CSP only permits a process to engage in one event on a moment and records this single event into the traces of the process. CSP cannot process events simultaneously, it treat the events occurred simultaneously as one single…
Multi-threaded programs are expected to improve responsiveness and conserve resources by dividing an application process into multiple threads for concurrent processing. However, due to scheduling and the interaction of multiple threads,…
It is intended in this document to introduce a handy systematic method for enumerating all possible data dependency cases that could occur between any two instructions that might happen to be processed at the same time at different stages…
Imagine having a system to control and only know that it belongs to a certain class of dynamical systems. Would it not be amazing to simply plug in a controller and have it work as intended? With the rise of in-context learning and powerful…
We study sequential programs that are instruction sequences with direct and indirect jump instructions. The intuition is that indirect jump instructions are jump instructions where the position of the instruction to jump to is the content…
The purpose of this research is to study the possibility of identifying students, statistically, by analyzing their behavior in different consecutive activities. In this project, there are three different sorts of activities: animated…
A variety of network modeling problems begin by generating a degree sequence drawn from a given probability distribution. If the randomly generated sequence is not graphic, we give a new approach for generating a graphic approximation of…
Instruction tuning commonly means finetuning a language model on instruction-response pairs. We discover two forms of adaptation (tuning) that are deficient compared to instruction tuning, yet still yield instruction following; we call this…
Sequence-to-sequence models have achieved impressive results on various tasks. However, they are unsuitable for tasks that require incremental predictions to be made as more data arrives or tasks that have long input sequences and output…
The dominant approach to sequence generation is to produce a sequence in some predefined order, e.g. left to right. In contrast, we propose a more general model that can generate the output sequence by inserting tokens in any arbitrary…
Even as machine learning exceeds human-level performance on many applications, the generality, robustness, and rapidity of the brain's learning capabilities remain unmatched. How cognition arises from neural activity is a central open…
Animation is ubiquitous in visualization systems, and a common technique for creating these animations is the transition. In the transition approach, animations are created by smoothly interpolating a visual attribute between a start and…
For each function on bit strings, its restriction to bit strings of any given length can be computed by a finite instruction sequence that contains only instructions to set and get the content of Boolean registers, forward jump…
A great variety of static analyses that compute safety properties of single-thread programs have now been developed. This paper presents a systematic method to extend a class of such static analyses, so that they handle programs with…
Each Boolean function can be computed by a single-pass instruction sequence that contains only instructions to set and get the content of Boolean registers, forward jump instructions, and a termination instruction. Auxiliary Boolean…
This paper proposes models of learning process in teams of individuals who collectively execute a sequence of tasks and whose actions are determined by individual skill levels and networks of interpersonal appraisals and influence. The…
The direction of conditional branches is predicted correctly in modern processors with great accuracy. We find several instructions in the dynamic instruction stream that contribute only towards computing the condition of these…