Related papers: CRASH2: colored packets and other updates
We present a largely improved version of CRASH, a 3-D radiative transfer code that treats the effects of ionizing radiation propagating through a given inhomogeneous H/He cosmological density field, on the physical conditions of the gas.…
We present the new parallel version (pCRASH2) of the cosmological radiative transfer code CRASH2 for distributed memory supercomputing facilities. The code is based on a static domain decomposition strategy inspired by geometric dilution of…
In this paper we present CRASH_alpha, the first radiative transfer code for cosmological application that follows the parallel propagation of Ly_alpha and ionizing photons. CRASH_alpha is a version of the continuum radiative transfer code…
We introduce CRASH-AMR, a new version of the cosmological Radiative Transfer (RT) code CRASH, enabled to use refined grids. This new feature allows us to attain higher resolution in our RT simulations and thus to describe more accurately…
Here we introduce CRASH3, the latest release of the 3D radiative transfer code CRASH. In its current implementation CRASH3 integrates into the reference algorithm the code Cloudy to evaluate the ionisation states of metals,…
We present an extension of TRAPHIC, the method for radiative transfer of ionising radiation in smoothed particle hydrodynamics simulations that we introduced in Pawlik & Schaye (2008). The new version keeps all advantages of the original…
Computational spectrometers are at the forefront of spectroscopy, promising portable, on-chip, or in-situ spectrum analysis through the integration of advanced computational techniques into optical systems. However, existing computational…
Broadband receiver data need colour corrections applying to correct for the different source spectra across their wide bandwidths. The full integration over a receiver bandpass may be computationally expensive and redundant when repeated…
In random-access networks, such as the IEEE 802.11 network, different users may transmit their packets simultaneously, resulting in packet collisions. Traditionally, the collided packets are simply discarded. To improve performance,…
We describe the CRASH (Center for Radiative Shock Hydrodynamics) code, a block adaptive mesh code for multi-material radiation hydrodynamics. The implementation solves the radiation diffusion model with the gray or multigroup method and…
The spherical harmonic transform is a powerful tool in the analysis of spherical data sets, such as the cosmic microwave background data. In this work, we present a new scheme for the spherical harmonic transforms that supports both CPU and…
Transformations for enhancing sparsity in the approximation of color images by 2D atomic decomposition are discussed. The sparsity is firstly considered with respect to the most significant coefficients in the wavelet decomposition of the…
This paper presents a new encryption scheme called Compact Coding that encodes information in time, phase, and intensity domains, simultaneously. While these approaches have previously been used one at a time, the proposed scheme brings to…
In this work, we investigate a coding strategy devised to increase the throughput in hybrid ARQ (HARQ) transmission over block fading channel. In our approach, the transmitter jointly encodes a variable number of bits for each round of…
Broadband time-ordered data obtained from telescopes with a wavelength-dependent, asymmetric beam pattern can be used to extract maps at multiple wavelengths from a single scan. This technique is especially useful when collecting data on…
We present the methodology of a photon-conserving, spatially-adaptive, ray-tracing radiative transfer algorithm, designed to run on multiple parallel Graphic Processing Units (GPUs). Each GPU has thousands computing cores, making them…
We propose a new, efficient multi-scale method to decompose a map (or signal in general) into components maps that contain structures of different sizes. In the widely-used wave transform, artifacts containing negative values arise around…
We present TRAPHIC, a novel radiative transfer scheme for Smoothed Particle Hydrodynamics (SPH) simulations. TRAPHIC is designed for use in simulations exhibiting a wide dynamic range in physical length scales and containing a large number…
This paper explores the application of a new algebraic method of edge coloring, called complex coloring, to the scheduling problems of input queued switches. The proposed distributed parallel scheduling algorithm possesses two important…
In this work, we propose a coding strategy designed to enhance the throughput of hybrid ARQ (HARQ) transmissions over i.i.d. block-fading channels with the channel state information (CSI) unknown at the transmitter. We use a joint packet…