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When we interact with small screen devices, sometimes we make errors, due to our abilities/disabilities, contextual factors that distract our attention or problems related to the interface. Recovering from these errors may be time consuming…

Human-Computer Interaction · Computer Science 2019-04-15 Elgin Akpınar , Yeliz Yeşilada , Selim Temizer

Despite the growing availability of sensing and data in general, we remain unable to fully characterise many in-service engineering systems and structures from a purely data-driven approach. The vast data and resources available to capture…

Machine Learning · Computer Science 2023-09-20 Elizabeth J Cross , Timothy J Rogers , Daniel J Pitchforth , Samuel J Gibson , Matthew R Jones

Designing effective rehabilitation strategies for upper extremities, particularly hands and fingers, warrants the need for a computational model of human motor learning. The presence of large degrees of freedom (DoFs) available in these…

Systems and Control · Electrical Eng. & Systems 2022-09-13 Ankur Kamboj , Rajiv Ranganathan , Xiaobo Tan , Vaibhav Srivastava

In this paper, incremental adaptive mechanisms are presented and characterized, to provide design hints for the development of continuous-time adaptive systems. The comparison with the conventional integral adaptive systems indicates that…

Optimization and Control · Mathematics 2014-02-24 Mingxuan Sun

The human nervous system utilizes synaptic plasticity to solve optimization problems. Previous studies have tried to add the plasticity factor to the training process of artificial neural networks, but most of those models require complex…

Neural and Evolutionary Computing · Computer Science 2022-04-13 Amir Valizadeh

This work proposes to use evolutionary computation as a pathway to allow a new perspective on the modeling of energy expenditure and recovery of an individual athlete during exercise. We revisit a theoretical concept called the "three…

Neural and Evolutionary Computing · Computer Science 2023-08-22 Fabian Clemens Weigend , Jason Siegler , Oliver Obst

My research centers on the development of context-adaptive AI systems to improve end-user adoption through the integration of technical methods. I deploy these AI systems across various interaction modalities, including user interfaces and…

Human-Computer Interaction · Computer Science 2024-01-25 Christine P Lee

As full AI-based automation remains out of reach in most real-world applications, the focus has instead shifted to leveraging the strengths of both human and AI agents, creating effective collaborative systems. The rapid advances in this…

Human-Computer Interaction · Computer Science 2024-04-19 Steffen Holter , Mennatallah El-Assady

Wearable Cognitive Assistance (WCA) applications present a challenge to benchmark and characterize due to their human-in-the-loop nature. Employing user testing to optimize system parameters is generally not feasible, given the scope of the…

This paper proposes an adaptive control allocation approach for uncertain over-actuated systems with actuator saturation. The proposed method does not require uncertainty estimation or a persistent excitation assumption. Using the…

Systems and Control · Electrical Eng. & Systems 2020-08-21 Seyed Shahabaldin Tohidi , Yildiray Yildiz , Ilya Kolmanovsky

This paper introduces an active learning framework for manifold Gaussian Process (GP) regression, combining manifold learning with strategic data selection to improve accuracy in high-dimensional spaces. Our method jointly optimizes a…

Machine Learning · Statistics 2026-05-12 Yuanxing Cheng , Lulu Kang , Yiwei Wang , Chun Liu

Robotic systems must be able to quickly and robustly make decisions when operating in uncertain and dynamic environments. While Reinforcement Learning (RL) can be used to compute optimal policies with little prior knowledge about the…

Robotics · Computer Science 2016-09-13 Yunpeng Pan , Xinyan Yan , Evangelos Theodorou , Byron Boots

Many human social phenomena, such as cooperation, the growth of settlements, traffic dynamics and pedestrian movement, appear to be accessible to mathematical descriptions that invoke self-organization. Here we develop a model of pedestrian…

Statistical Mechanics · Physics 2015-06-25 Dirk Helbing , Joachim Keltsch , Peter Molnar

Humans are highly adaptable, swiftly switching between different modes to progressively handle different tasks, situations and contexts. In Human-object interaction (HOI) activities, these modes can be attributed to two mechanisms: (1) the…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Hung Tran , Vuong Le , Svetha Venkatesh , Truyen Tran

Retargeting human kinematic reference motion onto a robot's morphology remains a formidable challenge. Existing methods often produce physical inconsistencies, such as foot sliding, self-collisions, or dynamically infeasible motions, which…

Robotics · Computer Science 2026-05-08 David Müller , Agon Serifi , Sammy Christen , Ruben Grandia , Espen Knoop , Moritz Bächer

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

Human-Computer Interaction · Computer Science 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

This paper proposes a receding horizon active learning and control problem for dynamical systems in which Gaussian Processes (GPs) are utilized to model the system dynamics. The active learning objective in the optimization problem is…

Systems and Control · Electrical Eng. & Systems 2021-05-13 Viet-Anh Le , Truong X. Nghiem

Multi-agent systems often operate under feedback, adaptation, and non-stationarity, yet many simulation studies retain static decision rules and fixed control parameters. This paper introduces a general adaptive multi-agent learning…

Multiagent Systems · Computer Science 2025-11-26 Roberto Garrone

Existing approaches to active learning maximize the system performance by sampling unlabeled instances for annotation that yield the most efficient training. However, when active learning is integrated with an end-user application, this can…

Computation and Language · Computer Science 2020-05-13 Ji-Ung Lee , Christian M. Meyer , Iryna Gurevych

We investigate active learning in Gaussian Process state-space models (GPSSM). Our problem is to actively steer the system through latent states by determining its inputs such that the underlying dynamics can be optimally learned by a…

Machine Learning · Computer Science 2021-08-03 Hon Sum Alec Yu , Dingling Yao , Christoph Zimmer , Marc Toussaint , Duy Nguyen-Tuong
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