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Graph based representation is widely used in visual tracking field by finding correct correspondences between target parts in consecutive frames. However, most graph based trackers consider pairwise geometric relations between local parts.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Dawei Du , Honggang Qi , Longyin Wen , Qi Tian , Qingming Huang , Siwei Lyu

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2023-12-05 Maurice Koch , Kuno Kurzhals , Michael Burch , Daniel Weiskopf

Eye movements play a vital role in perceiving the world. Eye gaze can give a direct indication of the users point of attention, which can be useful in improving human-computer interaction. Gaze estimation in a non-intrusive manner can make…

Computer Vision and Pattern Recognition · Computer Science 2019-07-11 Anjith George

The visual complexity of a graph drawing is defined as the number of geometric objects needed to represent all its edges. In particular, one object may represent multiple edges, e.g., one needs only one line segment to draw two collinear…

Computational Geometry · Computer Science 2018-09-10 Philipp Kindermann , Wouter Meulemans , André Schulz

While being able to read with screen magnifiers, low vision people have slow and unpleasant reading experiences. Eye tracking has the potential to improve their experience by recognizing fine-grained gaze behaviors and providing more…

Human-Computer Interaction · Computer Science 2023-03-30 Ru Wang , Linxiu Zeng , Xinyong Zhang , Sanbrita Mondal , Yuhang Zhao

While visual comparison of directed acyclic graphs (DAGs) is commonly encountered in various disciplines (e.g., finance, biology), knowledge about humans' perception of graph similarity is currently quite limited. By graph similarity…

Human-Computer Interaction · Computer Science 2017-09-07 Kathrin Ballweg , Margit Pohl , Günter Wallner , Tatiana von Landesberger

Existing visual tracking methods usually localize a target object with a bounding box, in which the performance of the foreground object trackers or detectors is often affected by the inclusion of background clutter. To handle this problem,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-01 Chenglong Li , Liang Lin , Wangmeng Zuo , Jin Tang , Ming-Hsuan Yang

Partial edge drawings (PED) of graphs avoid edge crossings by subdividing each edge into three parts and representing only its stubs, i.e., the parts incident to the end-nodes. The morphing edge drawing model (MED) extends the PED drawing…

Human-Computer Interaction · Computer Science 2023-09-06 Carla Binucci , Henry Förster , Julia Katheder , Alessandra Tappini

A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…

Human-Computer Interaction · Computer Science 2014-05-22 Bob Blakley , G R Blakley , Sean M Blakley

Graphs, consisting of vertices and edges, are vital for representing complex relationships in fields like social networks, finance, and blockchain. Visualizing these graphs helps analysts identify structural patterns, with readability…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-11-18 Sanggeon Yun

Eye movements have a spatial (where people look), but also a temporal (when people look) component. Various types of visualizations have been proposed that take this spatio-temporal nature of the data into account, but it is unclear how…

Human-Computer Interaction · Computer Science 2023-09-28 Marcel Claus , Frouke Hermens , Stefano Bromuri

Even though clustering trajectory data attracted considerable attention in the last few years, most of prior work assumed that moving objects can move freely in an euclidean space and did not consider the eventual presence of an underlying…

Machine Learning · Computer Science 2012-10-04 Mohamed Khalil El Mahrsi , Fabrice Rossi

Effectively showing the relationships between objects in a dataset is one of the main tasks in information visualization. Typically there is a well-defined notion of distance between pairs of objects, and traditional approaches such as…

Human-Computer Interaction · Computer Science 2014-04-09 Bahador Saket , Paolo Simonetto , Stephen Kobourov , Katy Borner

It is common to advise against using 3D to visualize abstract data such as networks, however Ware and Mitchell's 2008 study showed that path tracing in a network is less error prone in 3D than in 2D. It is unclear, however, if 3D retains…

Human-Computer Interaction · Computer Science 2022-07-26 Michael J. McGuffin , Ryan Servera , Marie Forest

In this survey I discuss ophthalmic neurophysiology and the experimental considerations that must be made to reduce possible noise in an eye-tracking data stream. I also review the history, experiments, technological benefits and…

Human-Computer Interaction · Computer Science 2020-07-27 Michael Segundo Ortiz

We consider the minimization of edge-crossings in geometric drawings of graphs $G=(V, E)$, i.e., in drawings where each edge is depicted as a line segment. The respective decision problem is NP-hard [Bienstock, '91]. In contrast to theory…

Computational Geometry · Computer Science 2019-07-03 Marcel Radermacher , Ignaz Rutter

Multivariate graphs are prolific across many fields, including transportation and neuroscience. A key task in graph analysis is the exploration of connectivity, to, for example, analyze how signals flow through neurons, or to explore how…

Human mobility analysis at urban-scale requires models to represent the complex nature of human movements, which in turn are affected by accessibility to nearby points of interest, underlying socioeconomic factors of a place, and local…

Social and Information Networks · Computer Science 2025-04-07 Sinjini Mitra , Anuj Srivastava , Avipsa Roy , Pavan Turaga

Node-link diagrams are widely used to facilitate network explorations. However, when using a graph drawing technique to visualize networks, users often need to tune different algorithm-specific parameters iteratively by comparing the…

Human-Computer Interaction · Computer Science 2019-10-10 Yong Wang , Zhihua Jin , Qianwen Wang , Weiwei Cui , Tengfei Ma , Huamin Qu

Graphs are widely used for modeling various types of interactions, such as email communications and online discussions. Many of such real-world graphs are temporal, and specifically, they grow over time with new nodes and edges. Counting…

Social and Information Networks · Computer Science 2023-01-04 Deukryeol Yoon , Dongjin Lee , Minyoung Choe , Kijung Shin