Related papers: Initial Offset Placement in p2p Live Streaming Sys…
Peer-to-peer swarming protocols have been proven to be very efficient for content replication over Internet. This fact has certainly motivated proposals to adapt these protocols to meet the requirements of on-demand streaming system. The…
Most peer-to-peer content distribution systems require the peers to privilege the welfare of the overall system over greedily maximizing their own utility. When downloading a file broken up into multiple pieces, peers are often asked to…
Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…
In this paper, we devise the optimal caching placement to maximize the offloading probability for a two-tier wireless caching system, where the helpers and a part of users have caching ability. The offloading comes from the local caching,…
The problem of peer selection, which randomly selects a peer from a set, is commonplace in Proof-of-Stake (PoS) protocols. In PoS, peers are chosen randomly with probability proportional to the amount of stake that they possess. This paper…
The recommendation methods based on network diffusion have been shown to perform well in both recommendation accuracy and diversity. Nowdays, numerous extensions have been made to further improve the performance of such methods. However, to…
We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…
In this paper, we analyze a round-based pricing scheme that encourages favorable behavior from users of real-time P2P applications like P2PTV. In the design of pricing schemes, we consider price to be a function of usage and capacity of…
In this paper, we propose a novel coarse-to-fine continuous pose diffusion method to enhance the precision of pick-and-place operations within robotic manipulation tasks. Leveraging the capabilities of diffusion networks, we facilitate the…
In this work, we present COSTREAM, a novel learned cost model for Distributed Stream Processing Systems that provides accurate predictions of the execution costs of a streaming query in an edge-cloud environment. The cost model can be used…
In this study, the Active Control in an Intelligent and Distributed Environment (ACIDE) media distribution model solution and algorithms are proposed for livestreaming in capacity efficient mobile wireless networks. The elements of the…
We introduce a model for decentralized networks with collaborating peers. The model is based on the stable matching theory which is applied to systems with a global ranking utility function. We consider the dynamics of peers searching for…
Caching has recently attracted a lot of attention in the wireless communications community, as a means to cope with the increasing number of users consuming web content from mobile devices. Caching offers an opportunity for a win-win…
Partitioning graphs into blocks of roughly equal size is widely used when processing large graphs. Currently there is a gap in the space of available partitioning algorithms. On the one hand, there are streaming algorithms that have been…
We consider the problem of designing an overlay network and routing mechanism that permits finding resources efficiently in a peer-to-peer system. We argue that many existing approaches to this problem can be modeled as the construction of…
Modeling the locations of nodes as a uniform binomial point process (BPP), we present a generic mathematical framework to characterize the performance of an arbitrarily-located reference receiver in a finite wireless network. Different from…
With the continuous increase of users and items, conventional recommender systems trained on static datasets can hardly adapt to changing environments. The high-throughput data requires the model to be updated in a timely manner for…
We formulate the problem of online temporal action detection in live streaming videos, acknowledging one important property of live streaming videos that there is normally a broadcast delay between the latest captured frame and the actual…
We present a multi-channel P2P Video-on-Demand (VoD) system using "plug-and-play" helpers. Helpers are heterogenous "micro-servers" with limited storage, bandwidth and number of users they can serve simultaneously. Our proposed system has…
Recent studies have shown that the majority of today's internet traffic is related to Peer to Peer (P2P) traffic. The study of bandwidth in P2P networks is very important. Because it helps us in more efficient capacity planning and QoS…