Related papers: Content Sharing for Mobile Devices
Matrix is a new message-oriented data synchronization middleware, used as a federated platform for near real-time decentralized applications. It features a novel approach for inter-server communication based on synchronizing message history…
Mobile-edge computing (MEC) is a promising technology to enable real-time information transmission and computing by offloading computation tasks from wireless devices to network edge.
In this paper we report on a multimedia communication system including a VCoIP (Video Conferencing over IP) software with a distributed architecture and its applications for teaching scenarios. It is a simple, ready-to-use scheme for…
The extreme pervasive nature of mobile technologies, together with the users need to continuously interact with her personal devices and to be always connected, strengthen the user-centric approach to design and develop new communication…
This paper describes a new model for local messaging based on the network proximity. We present a novelty mobile mashup which combines Wi-Fi proximity measurements with Cloud Messaging. Our mobile mashup combines passive monitoring for…
The rise of the Internet of Things and edge computing has shifted computing resources closer to end-users, benefiting numerous delay-sensitive, computation-intensive applications. To speed up computation, distributed computing is a…
Adaptive model predictive control (MPC) robustly ensures safety while reducing uncertainty during operation. In this paper, a distributed version is proposed to deal with network systems featuring multiple agents and limited communication.…
To achieve the potential in providing high throughput for cellular networks by device-to-device (D2D) communications, the interference among D2D links should be carefully managed. In this paper, we propose an opportunistic cooperation…
Web caches, content distribution networks, peer-to-peer file sharing networks, distributed file systems, and data grids all have in common that they involve a community of users who generate requests for shared data. In each case, overall…
Traditional end-to-end congestion control mechanisms assume data transferring happens between each pair user. In contrast, in a P2P network, many peers may locally keep a copy of a specific data object. If the path between a pair of peers…
In this article we setup a dynamic device-to-device communication system where devices, given as a Poisson point process, move in an environment, given by a street system of random planar-tessellation type, via a random-waypoint model.…
In the Urban Internet of Things devices and systems are interconnected at the city scale to provide innovative services to the citizens.However, the traffic generated by the sensing and processing systems may overload local access networks.…
Driven by advances in generative artificial intelligence (AI) techniques and algorithms, the widespread adoption of AI-generated content (AIGC) has emerged, allowing for the generation of diverse and high-quality content. Especially, the…
Mobile devices are rapidly becoming the primary computing device in people's lives. Application delivery platforms like Google Play, Apple App Store have transformed mobile phones into intelligent computing devices by the means of…
The Model Context Protocol (MCP) has emerged as the de facto standard for connecting Large Language Models (LLMs) to external data and tools, effectively functioning as the "USB-C for Agentic AI." While this decoupling of context and…
Sharing location traces with context-aware service providers has privacy implications. Location-privacy preserving mechanisms, such as obfuscation, anonymization and cryptographic primitives, have been shown to have impractical…
Model Context Protocol (MCP) servers have rapidly emerged over the past year as a widely adopted way to enable Large Language Model (LLM) agents to access dynamic, real-world tools. As MCP servers proliferate and become easy to adopt via…
In the wireless environment, dissemination techniques may improve data access for the users. In this paper, we show a description of dissemination architecture that fits the overall telecommunication network. This architecture is designed…
With increasing popularity of media enabled hand-helds and their integration with the in-vehicle entertainment systems, the need for high data-rate services for mobile users on the go is evident. This ever-increasing demand of data is…
We study multi-hop data-dissemination in a wireless network from one source to multiple nodes where some of the nodes of the network act as re-transmitting nodes and help the source in data dissemination. In this network, we study two…