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This paper considers the multiple-access relay channel in a setting where two source nodes transmit packets to a destination node, both directly and via a relay node, over packet erasure channels. Intra-session network coding is used at the…
We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…
This work considers a layered coding approach for efficient transmission of data over a wireless block fading channel without transmitter channel state information (CSI), which is connected to a limited capacity reliable link, known as the…
Distributed computing frameworks such as MapReduce and Spark are often used to process large-scale data computing jobs. In wireless scenarios, exchanging data among distributed nodes would seriously suffer from the communication bottleneck…
In this paper, we consider general two-way relay networks (TWRNs) with two source and N relay nodes. A distributed differential space time coding with analog network coding (DDSTC-ANC) scheme is proposed. A simple blind estimation and a…
In this paper we investigate the optimal latency of communications. Focusing on fixed rate communication without any feedback channel, this paper encompasses low-latency strategies with which one hop and multi-hop communication issues are…
We provide an analytical study of the impact of packet skipping and opportunistic network coding on the timely communication of messages through a single network element. In a first step, we consider a single-server queueing system with…
The network communication scenario where one or more receivers request all the information transmitted by different sources is considered. We introduce distributed polynomial-time network codes in the presence of malicious nodes. Our codes…
We propose a novel multipath multi-hop adaptive and causal random linear network coding (AC-RLNC) algorithm with forward error correction. This algorithm generalizes our joint optimization coding solution for point-to-point communication…
Coded computation is a framework which provides redundancy in distributed computing systems to speed up largescale tasks. Although most existing works assume an error-free scenarios in a master-worker setup, the link failures are common in…
The future wireless networks envision ultra-reliable communication with efficient use of the limited wireless channel resources. Closed-loop repetition protocols where retransmission of a packet is enabled using a feedback channel has been…
This paper studies the problem of broadcasting layered video streams over heterogeneous single-hop wireless networks using feedback-free random linear network coding (RLNC). We combine RLNC with unequal error protection (UEP) and our main…
We consider the problem of block-coded communication, where in each block, the channel law belongs to one of two disjoint sets. The decoder is aimed to decode only messages that have undergone a channel from one of the sets, and thus has to…
Leveraging recent progress in physical-layer network coding we propose a new approach to random access: When packets collide, it is possible to recover a linear combination of the packets at the receiver. Over many rounds of transmission,…
The problem of three-user multiple-access channel (MAC) with noiseless feedback is investigated. A new coding strategy is presented. The coding scheme builds upon the natural extension of the Cover-Leung (CL) scheme; and uses quasi-linear…
This paper characterizes the secret message capacity of three networks where two unicast sessions share some of the communication resources. Each network consists of erasure channels with state feedback. A passive eavesdropper is assumed to…
Point-to-multipoint communications are expected to play a pivotal role in next-generation networks. This paper refers to a cellular system transmitting layered multicast services to a multicast group of users. Reliability of communications…
In this work, we consider delay-constrained covert communications with the aid of a full-duplex (FD) receiver. Without delay constraints, it has been shown that the transmit power of artificial noise (AN) at the FD receiver should be random…
In this paper, we analyze the coding delay and the average coding delay of random linear network codes (a.k.a. dense codes) and chunked codes (CC), which are an attractive alternative to dense codes due to their lower complexity, over line…
In this paper, we propose a framework for cross-layer optimization to ensure ultra-high reliability and ultra-low latency in radio access networks, where both transmission delay and queueing delay are considered. With short transmission…