English
Related papers

Related papers: Moving and resizing of the screen objects

200 papers

The movement for open-design focuses on the creation of machines, physical systems, and products using design information shared publicly. It consists of the development of systems incorporating open-source hardware and software which can…

Hardware Architecture · Computer Science 2022-01-19 Aditya M. Medhi , Abhishek D. Patange , Sujit S. Pardeshi , R. Jegadeeshwaran , Mustafa Kuntoglu

No two people are alike. We usually ignore this diversity as we have the capability to adapt and, without noticing, become experts in interfaces that were probably misadjusted to begin with. This adaptation is not always at the user's…

Human-Computer Interaction · Computer Science 2014-02-06 Tiago Guerreiro , Hugo Nicolau , João Oliveira , Joaquim Jorge , Daniel Gonçalves

Smartphones are now ubiquitous, yet our understanding of user interface factors that maximize mobile user experience (UX), is still limited. This work presents a controlled experiment, which investigated factors that affect the usability…

Human-Computer Interaction · Computer Science 2021-02-05 Lasse Einfeldt , Auriol Degbelo

Developing large-scale distributed applications can be a daunting task. object-based environments have attempted to alleviate problems by providing distributed objects that look like local objects. We advocate that this approach has…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-07-30 Jan-Mark S. Wams , Maarten van Steen

This document aims at specifying the requirements and capturing the needs of users for building a softbody simulation system. This system has different applications ranging from computer games to surgery training which facilitates the…

Software Engineering · Computer Science 2013-07-29 Mahin Abbasipour

Editing 2D icon images can require significant manual effort from designers. It involves manipulating multiple geometries while maintaining the logical or physical coherence of the objects depicted in the image. Previous language driven…

Graphics · Computer Science 2024-05-31 Xianghao Xu , Aditya Ganeshan , Karl D. D. Willis , Yewen Pu , Daniel Ritchie

Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…

Human-Computer Interaction · Computer Science 2025-12-12 Nan Chen , Luna K. Qiu , Arran Zeyu Wang , Zilong Wang , Yuqing Yang

For humans, object detection, recognition, and tracking are innate. These provide the ability for human to perceive their environment and objects within their environment. This ability however doesn't translate well in computers. In…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 Shiyao Chen , Dale Chen-Song

Image processing is one of the most immerging and widely growing techniques making it a lively research field. Image processing is converting an image to a digital format and then doing different operations on it, such as improving the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Bhishman Desai , Manish Paliwal , Kapil Kumar Nagwanshi

Video motion magnification amplifies invisible small motions to be perceptible, which provides humans with a spatially dense and holistic understanding of small motions in the scene of interest. This is based on the premise that magnifying…

Image and Video Processing · Electrical Eng. & Systems 2024-10-16 Kwon Byung-Ki , Oh Hyun-Bin , Kim Jun-Seong , Hyunwoo Ha , Tae-Hyun Oh

Multimedia and creativity software products are being used to edit and control various elements of creative media practices. These days, the technical affordances of mobile multimedia devices and the advent of high-speed 5G internet access…

Human-Computer Interaction · Computer Science 2020-07-20 Mairéad Grogan , Emin Zerman , Gareth W. Young , Aljosa Smolic

As software systems evolve, their architecture is meant to adapt accordingly by following the changes in requirements, the environment, and the implementation. However, in practice, the evolving system often deviates from the architecture,…

Software Engineering · Computer Science 2021-03-23 Ruiyin Li , Peng Liang , Mohamed Soliman , Paris Avgeriou

Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour…

Multimedia · Computer Science 2012-02-09 Kurien Zacharia , Eldo P. Elias , Surekha Mariam Varghese

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Context: Mobile devices have become an essential element in our daily lives, even for connecting to the Internet. Consequently, Web services have become extremely important when offering services through the Internet. However, current Web…

Software Engineering · Computer Science 2024-01-30 Guadalupe Ortiz , Alfonso Garcia-de-Prado

We adopt a component model based on object-oriented systems, introducing the concepts of components and their structure. A component consists of a dynamically changing set of connected objects. Only some of these objects are interface…

Software Engineering · Computer Science 2014-09-25 Franz Huber , Andreas Rausch , Bernhard Rumpe

With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…

Human-Computer Interaction · Computer Science 2014-11-20 Sandeep Vasave , Amol Plave

We present a new approach to achieve tangible object manipulation with a single, fully portable and self-contained device. Our solution is based on the concept of a "tangible volume". We turn a tangible object into a handheld fish-tank…

Human-Computer Interaction · Computer Science 2024-04-25 Paul Issartel , Lonni Besançon , Tobias Isenberg , Mehdi Ammi

Software refactoring plays an important role in software engineering. Developers often turn to refactoring when they want to restructure software to improve its quality without changing its external behavior. Studies show that small-scale…

Software Engineering · Computer Science 2022-02-16 James Ivers , Robert L. Nord , Ipek Ozkaya , Chris Seifried , Christopher S. Timperley , Marouane Kessentini

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni
‹ Prev 1 4 5 6 7 8 10 Next ›