Related papers: The flipping puzzle on a graph
The commuting graph of a group $G$ is the graph whose vertices are the elements of $G$, two distinct vertices joined if they commute. Our purpose in this paper is twofold: we discuss the computational problem of deciding whether a given…
We classify flips of buildings arising from non-degenerate unitary spaces of dimension at least 4 over finite fields of odd characteristic in terms of their action on the underlying vector space. We also construct certain geometries related…
Let $G=(V,E)$ be a simple graph. A function $\phi:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the quantity $\sum_{u\in V}\phi(u)$ is called the size of $\phi$ which is just the total…
Using a notation of corner between edges when graph has a fixed rotation, i.e. cyclical order of edges around vertices, we define combinatorial objects - combinatorial maps as pairs of permutations, one for vertices and one for faces.…
We give a characterization of the effect of sequences of pivot operations on a graph by relating it to determinants of adjacency matrices. This allows us to deduce that two sequences of pivot operations are equivalent iff they contain the…
The status of a vertex $x$ in a graph is the sum of the distances between $x$ and all other vertices. Let $G$ be a connected graph. The status sequence of $G$ is the list of the statuses of all vertices arranged in nondecreasing order. $G$…
A random jigsaw puzzle is constructed by arranging $n^2$ square pieces into an $n \times n$ grid and assigning to each edge of a piece one of $q$ available colours uniformly at random, with the restriction that touching edges receive the…
A connected set in a graph is a subset of vertices whose induced subgraph is connected. Although counting the number of connected sets in a graph is generally a \#P-complete problem, it remains an active area of research. In 2020, Vince…
To solve many problems on graphs, graph traversals are used, the usual variants of which are the depth-first search and the breadth-first search. Implementing a graph traversal we consequently reach all vertices of the graph that belong to…
Sudoku is a popular combinatorial puzzle. A new method of solving Sudoku is presented, which involves formulating a puzzle as a special type of transportation problem. This model allows one to solve puzzles with more than one solution,…
In this thesis, we study two different graph problems. The first problem revolves around geometric spanners. Here, we have a set of points in the plane and we want to connect them with straight line segments, such that there is a path…
By a fixed continuous map from a $3$-space to itself, a knot in the $3$-space may be mapped to another knot in the $3$-space. We analyze possible knot types of them. Then we map a knot repeatedly by a fixed continuous map and analyze…
The $k$-dominating graph $D_k(G)$ of a graph $G$ is defined on the vertex set consisting of dominating sets of $G$ with cardinality at most $k$, two such sets being adjacent if they differ by either adding or deleting a single vertex. A…
The blow-up of a graph is obtained by replacing every vertex with a finite collection of copies so that the copies of two vertices are adjacent if and only if the originals are. If every vertex is replaced with the same number of copies,…
We study a family of maps from $S_n \to S_n$ we call fixed point homing shuffles. These maps generalize a few known problems such as Conway's Topswops, and a card shuffling process studied by Gweneth McKinley. We show that the iterates of…
The Rubik's cube is a famous puzzle in which faces can be moved and the corresponding movement operations define a group. We consider here a generalization to any $3$-valent map. We prove an upper bound on the size of the corresponding…
A pile-scramble shuffle is one of the most effective shuffles in card-based cryptography. Indeed, many card-based protocols are constructed from pile-scramble shuffles. This article aims to study the power of pile-scramble shuffles. In…
We introduce a class of random graphs with a community structure, which we call the hierarchical configuration model. On the inter-community level, the graph is a configuration model, and on the intra-community level, every vertex in the…
Given a graph $G$, a configuration space of $G$ can be thought of as the set of all possible configurations of "robots" which can move throughout $G$, subject to some constraints. We introduce a type of configuration space which we call…
A deck of $n$ cards is shuffled by repeatedly moving the top card to one of the bottom $k_n$ positions uniformly at random. We give upper and lower bounds on the total variation mixing time for this shuffle as $k_n$ ranges from a constant…