Related papers: Candy-passing Games on General Graphs, II
Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…
A $1$-factorization of a graph $G$ is a collection of edge-disjoint perfect matchings whose union is $E(G)$. A trivial necessary condition for $G$ to admit a $1$-factorization is that $|V(G)|$ is even and $G$ is regular; the converse is…
Given a graph $G$, we consider a game where two players, $A$ and $B$, alternatingly color edges of $G$ in red and in blue respectively. Let $l(G)$ be the maximum number of moves in which $B$ is able to keep the red and the blue subgraphs…
A subset $S$ of vertices in a graph $G$ is a secure dominating set of $G$ if $S$ is a dominating set of $G$ and, for each vertex $u \not\in S$, there is a vertex $v \in S$ such that $uv$ is an edge and $(S \setminus \{v\}) \cup \{u\}$ is…
We provide lower and upper bounds on the minimum size of a maximum stable set over graphs of flag spheres, as a function of the dimension of the sphere and the number of vertices. Further, we use stable sets to obtain an improved Lower…
We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…
We establish the connection between a recent new construction technique for quantum error correcting codes, based on graphs, and the so-called stabilizer codes: Each stabilizer code can be realized as a graph code and vice versa.
Many well-studied learning dynamics, such as fictitious play and the replicator, are known to not converge in general $N$-player games. The simplest mode of non-convergence is cyclical or periodic behavior. Such cycles are fundamental…
Pebbling on graphs is a two-player game which involves repeatedly moving a pebble from one vertex to another by removing another pebble from the first vertex. The pebbling number $\pi(G)$ is the least number of pebbles required so that,…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
We prove that playing Candy Crush to achieve a given score in a fixed number of swaps is NP-hard.
An ordered graph is a graph with a linear ordering on its vertices. The online Ramsey game for ordered graphs $G$ and $H$ is played on an infinite sequence of vertices; on each turn, Builder draws an edge between two vertices, and Painter…
We propose a numerical method for stationary Mean Field Games defined on a network. In this framework a correct approximation of the transition conditions at the vertices plays a crucial role. We prove existence, uniqueness and convergence…
The Fibonacci index of a graph is the number of its stable sets. This parameter is widely studied and has applications in chemical graph theory. In this paper, we establish tight upper bounds for the Fibonacci index in terms of the…
A graph with convex quadratic stability number is a graph for which the stability number is determined by solving a convex quadratic program. Since the very beginning, where a convex quadratic programming upper bound on the stability number…
We consider the problem of decomposing the edges of a digraph into as few paths as possible. A natural lower bound for the number of paths in any path decomposition of a digraph $D$ is $\frac{1}{2}\sum_{v\in V(D)}|d^+(v)-d^-(v)|$; any…
In a graph $G$, a vertex dominates itself and its neighbors. A subset $D \subseteq V(G)$ is a double dominating set of $G$ if $D$ dominates every vertex of $G$ at least twice. A signed graph $\Sigma = (G,\sigma)$ is a graph $G$ together…
In an earlier paper the first two authors have shown that self-complementary graphs can always be oriented in such a way that the union of the oriented version and its isomorphically oriented complement gives a transitive tournament. We…
Snake is a classic computer game, which has been around for decades. Based on this game, we study the game of Snake on arbitrary undirected graphs. A snake forms a simple path that has to move to an apple while avoiding colliding with…
Let ${\rm dim}(G)$ and $D(G)$ respectively denote the metric dimension and the distinguishing number of a graph $G$. It is proved that $D(G) \le {\rm dim}(G)+1$ holds for every connected graph $G$. Among trees, exactly paths and stars…