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Related papers: Learning from Experts: A Survey

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We study repeated two-player games where one of the players, the learner, employs a no-regret learning strategy, while the other, the optimizer, is a rational utility maximizer. We consider general Bayesian games, where the payoffs of both…

Machine Learning · Computer Science 2022-05-19 Yishay Mansour , Mehryar Mohri , Jon Schneider , Balasubramanian Sivan

This article, produced as a result of the Symposium on Statistical Inference, is an introduction to the literature on the function of expertise, judgment, and choice in the practice of statistics and scientific research. In particular,…

Other Statistics · Statistics 2018-09-14 Naomi C Brownstein

A matching in a two-sided market often incurs an externality: a matched resource may become unavailable to the other side of the market, at least for a while. This is especially an issue in online platforms involving human experts as the…

Artificial Intelligence · Computer Science 2018-10-30 Virag Shah , Lennart Gulikers , Laurent Massoulie , Milan Vojnovic

A popular strategy for active learning is to specifically target a reduction in epistemic uncertainty, since aleatoric uncertainty is often considered as being intrinsic to the system of interest and therefore not reducible. Yet,…

Methodology · Statistics 2024-12-12 Jake Thomas , Jeremie Houssineau

In recent studies of political decision-making, apparently anomalous behavior has been observed on the part of voters, in which negative information about a candidate strengthens, rather than weakens, a prior positive opinion about the…

Artificial Intelligence · Computer Science 2013-06-12 William W. Cohen , David P. Redlawsk , Douglas Pierce

We consider two simple variants of a framework for reasoning about knowledge amongst communicating groups of players. Our goal is to clarify the resulting epistemic issues. In particular, we investigate what is the impact of common…

Logic in Computer Science · Computer Science 2009-07-03 Krzysztof R. Apt , Andreas Witzel , Jonathan A. Zvesper

Applications of machine learning inform human decision makers in a broad range of tasks. The resulting problem is usually formulated in terms of a single decision maker. We argue that it should rather be described as a two-player learning…

Machine Learning · Computer Science 2022-05-04 Sebastian Bordt , Ulrike von Luxburg

Strategies for sustaining cooperation and preventing exploitation by selfish agents in repeated games have mostly been restricted to Markovian strategies where the response of an agent depends on the actions in the previous round. Such…

Populations and Evolution · Quantitative Biology 2023-10-30 Arunava Patra , Supratim Sengupta , Ayan Paul , Sagar Chakraborty

We consider the forecast aggregation problem in repeated settings, where the forecasts are done on a binary event. At each period multiple experts provide forecasts about an event. The goal of the aggregator is to aggregate those forecasts…

Machine Learning · Computer Science 2018-02-21 Yakov Babichenko , Dan Garber

Bayesian probability theory is one of the most successful frameworks to model reasoning under uncertainty. Its defining property is the interpretation of probabilities as degrees of belief in propositions about the state of the world…

Artificial Intelligence · Computer Science 2015-04-27 Pedro A. Ortega

Autonomous agents operating in sequential decision-making tasks under uncertainty can benefit from external action suggestions, which provide valuable guidance but inherently vary in reliability. Existing methods for incorporating such…

Artificial Intelligence · Computer Science 2026-05-26 Dylan M. Asmar , Mykel J. Kochenderfer

The integration of users and experts in machine learning is a widely studied topic in artificial intelligence literature. Similarly, human-computer interaction research extensively explores the factors that influence the acceptance of AI as…

Human-Computer Interaction · Computer Science 2024-08-05 Jaroslaw Kornowicz , Kirsten Thommes

We present a new nonparametric mixture-of-experts model for multivariate regression problems, inspired by the probabilistic k-nearest neighbors algorithm. Using a conditionally specified model, predictions for out-of-sample inputs are based…

Machine Learning · Statistics 2022-08-05 Tianfang Zhang , Rasmus Bokrantz , Jimmy Olsson

Research in multi-agent cooperation has shown that artificial agents are able to learn to play a simple referential game while developing a shared lexicon. This lexicon is not easy to analyze, as it does not show many properties of a…

Computation and Language · Computer Science 2019-11-06 Roberto Dessì , Diane Bouchacourt , Davide Crepaldi , Marco Baroni

It is common to make a distinction between "strategic" behavior and other forms of intentional but "nonstrategic" behavior: typically, that strategic agents model other agents while nonstrategic agents do not. However, a crisp boundary…

Computer Science and Game Theory · Computer Science 2025-02-12 James R. Wright , Kevin Leyton-Brown

A checkers-like model game with a simplified set of rules is studied through extensive simulations of agents with different expertise and strategies. The introduction of complementary strategies, in a quite general way, provides a tool to…

Artificial Intelligence · Computer Science 2016-08-26 J. Quetzalcóatl Toledo-Marín , Rogelio Díaz-Méndez , Marcelo del Castillo Mussot

We study a Bayesian coordination game where agents receive private information on the game's payoff structure. In addition, agents receive private signals on each other's private information. We show that once agents possess these different…

Economics · Quantitative Finance 2015-01-06 Dominik Grafenhofer , Wolgang Kuhle

We study preference learning through recommendations in multi-agent game settings, where a moderator repeatedly interacts with agents whose utility functions are unknown. In each round, the moderator issues action recommendations and…

Computer Science and Game Theory · Computer Science 2026-03-06 Arwa Alanqary , Zakaria Baba , Manxi Wu , Alexandre M. Bayen

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

Computer Science and Game Theory · Computer Science 2009-08-04 Mugurel Ionut Andreica

The ideal Bayesian agent reasons from a global probability model, but real agents are restricted to simplified models which they know to be adequate only in restricted circumstances. Very little formal theory has been developed to help…

Artificial Intelligence · Computer Science 2013-03-25 Kathryn Blackmond Laskey