Related papers: Topological Observations on Multiplicative Additiv…
In this paper we present analytic tableau proof systems for various justification logics. We show that the tableau systems are sound and complete with respect to Mkrtychev models. In order to prove the completeness of the tableaux, we give…
Since the introduction by Hodges, and refinement by V\"a\"an\"anen, team semantic constructions have been used to generate expressively enriched logics still conserving nice properties, such as compactness or decidability. In contrast,…
In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents…
Strategy Logic (SL) is a logical formalism for strategic reasoning in multi-agent systems. Its main feature is that it has variables for strategies that are associated to specific agents with a binding operator. We introduce Graded Strategy…
We study sheaves in the context of a duality theory for lattice structure endowed with extra operations, and in the context of forcing in a topos. Using Sheaf duality theory of Comer for cylindric algebras, we give a representation theorem…
A visualized graph is a powerful tool for data analysis and synthesis tasks. In this case, the task of visualization constitutes not only in displaying vertices and edges according to the graph representation, but also in ensuring that the…
It is well-known that in finite strategic games true common belief (or common knowledge) of rationality implies that the players will choose only strategies that survive the iterated elimination of strictly dominated strategies. We…
In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…
In the last couple of years there were a few attempts to apply topological data analysis to text, and in particular to natural language inference. A recent work by Tymochko et al. suggests the possibility of capturing `the notion of logical…
We introduce the notion of linearly representable games. Broadly speaking, these are TU games that can be described by as many parameters as the number of players, like weighted voting games, airport games, or bankruptcy games. We show that…
Two new techniques are introduced into the theory of the domination game. The cutting lemma bounds the game domination number of a partially dominated graph with the game domination number of suitably modified partially dominated graph. The…
We consider propositional modal logic with two modal operators $\Box$ and $\D$. In topological semantics $\Box$ is interpreted as an interior operator and $\D$ as difference. We show that some important topological properties are…
We present a unified approach, based on dominating families in binary relations, for the study of topological properties defined in terms of selection principles and the games associated to them.
We show that descriptive complexity's result extends in High Order Logic to capture the expressivity of Turing Machine which have a finite number of alternation and whose time or space is bounded by a finite tower of exponential. Hence we…
Computational topology provides a tool, persistent homology, to extract quantitative descriptors from structured objects (images, graphs, point clouds, etc). These descriptors can then be involved in optimization problems, typically as a…
Logical formalisms provide a natural and concise means for specifying and reasoning about preferences. In this paper, we propose lexicographic logic, an extension of classical propositional logic that can express a variety of preferences,…
Although contemporary model theory has been called "algebraic geometry minus fields", the formal methods of the two fields are radically different. This dissertation aims to shrink that gap by presenting a theory of logical schemes,…
We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…
A rigorous geometric proof of the Lie's Theorem on nonlinear superposition rules for solutions of non-autonomous ordinary differential equations is given filling in all the gaps present in the existing literature. The proof is based on an…
The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…