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The graph exploration problem requires a group of mobile robots, initially placed arbitrarily on the nodes of a graph, to work collaboratively to explore the graph such that each node is eventually visited by at least one robot. One…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-15 Subhrangsu Mandal , Anisur Rahaman Molla , William K. Moses

In most online problems with delay, clairvoyance (i.e. knowing the future delay of a request upon its arrival) is required for polylogarithmic competitiveness. In this paper, we show that this is not the case for set cover with delay (SCD)…

Data Structures and Algorithms · Computer Science 2020-06-24 Yossi Azar , Ashish Chiplunkar , Shay Kutten , Noam Touitou

Many algorithms for clipping a line by a rectangular area or a convex polygon in E2 or by a non-convex or convex polyhedron in E3 have been published. The line segment clipping by the rectangular window in E2 is often restricted to the use…

Computational Geometry · Computer Science 2022-01-04 Vaclav Skala , Duc Huy Bui

This paper presents an algorithm to deploy a team of {\it free} guards equipped with omni-directional cameras for tracking a bounded speed intruder inside a simply-connected polygonal environment. The proposed algorithm partitions the…

Robotics · Computer Science 2016-11-17 Hamid Emadi , Tianshuang Gao , Sourabh Bhattacharya

Given a simple polygon $\mathcal{P}$ on $n$ vertices, two points $x,y$ in $\mathcal{P}$ are said to be visible to each other if the line segment between $x$ and $y$ is contained in $\mathcal{P}$. The Point Guard Art Gallery problem asks for…

Computational Geometry · Computer Science 2016-07-20 Édouard Bonnet , Tillmann Miltzow

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

Cooperation between mobile robots and wireless sensor networks is a line of research that is currently attracting a lot of attention. In this context, we study the following problem of barrier coverage by stationary wireless sensors that…

Data Structures and Algorithms · Computer Science 2014-10-27 J. Czyzowicz , E. Kranakis , D. Krizanc , L. Narayanan , J. Opatrny

Efficient motion planning algorithms are of central importance for deploying robots in the real world. Unfortunately, these algorithms often drastically reduce the dimensionality of the problem for the sake of feasibility, thereby foregoing…

Robotics · Computer Science 2022-12-02 Alex Beaudin , Hsiu-Chin Lin

For numerous online bipartite matching problems, such as edge-weighted matching and matching under two-sided vertex arrivals, the state-of-the-art fractional algorithms outperform their randomized integral counterparts. This gap is…

Data Structures and Algorithms · Computer Science 2022-11-08 Niv Buchbinder , Joseph , Naor , David Wajc

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

A sliding camera inside an orthogonal polygon $P$ is a point guard that travels back and forth along an orthogonal line segment $\gamma$ in $P$. The sliding camera $g$ can see a point $p$ in $P$ if the perpendicular from $p$ onto $\gamma$…

Computational Geometry · Computer Science 2016-04-26 Therese Biedl , Timothy M. Chan , Stephanie Lee , Saeed Mehrabi , Fabrizio Montecchiani , Hamideh Vosoughpour

We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…

Computational Geometry · Computer Science 2021-05-14 Jongmin Choi , Dahye Jeong , Hee-Kap Ahn

A notion of "radially monotone" cut paths is introduced as an effective choice for finding a non-overlapping edge-unfolding of a convex polyhedron. These paths have the property that the two sides of the cut avoid overlap locally as the cut…

Computational Geometry · Computer Science 2016-08-01 Joseph O'Rourke

We revisit the linear search problem where a robot, initially placed at the origin on an infinite line, tries to locate a stationary target placed at an unknown position on the line. Unlike previous studies, in which the robot travels along…

Data Structures and Algorithms · Computer Science 2017-01-12 Jurek Czyzowicz , Evangelos Kranakis , Danny Krizanc , Lata Narayanan , Jaroslav Opatrny , Sunil Shende

The paper presents a strategy for robotic exploration problems using Space-Filling curves (SFC). The region of interest is first tessellated, and the tiles/cells are connected using some SFC. A robot follows the SFC to explore the entire…

Robotics · Computer Science 2024-03-26 Ashay Wakode , Arpita Sinha

We study the Symmetric Rendezvous Search Problem for a multi-robot system. There are $n>2$ robots arbitrarily located on a line. Their goal is to meet somewhere on the line as quickly as possible. The robots do not know the initial location…

Robotics · Computer Science 2022-01-04 Deniz Ozsoyeller , Pratap Tokekar

Line detection is widely used in many robotic tasks such as scene recognition, 3D reconstruction, and simultaneous localization and mapping (SLAM). Compared to points, lines can provide both low-level and high-level geometrical information…

Robotics · Computer Science 2025-08-12 Xiao Lin , Chen Wang

We study the problem of finding neck-like features on a surface. Applications for such cuts include robotics, mesh segmentation, and algorithmic applications. We provide a new definition for a surface bottleneck -- informally, it is the…

Computational Geometry · Computer Science 2026-01-14 Sam Ruggerio , Sariel Har-Peled

In this paper we tackle the problem of persistently covering a complex non-convex environment with a team of robots. We consider scenarios where the coverage quality of the environment deteriorates with time, requiring to constantly revisit…

Robotics · Computer Science 2024-01-25 José Manuel Palacios-Gasós , Danilo Tardioli , Eduardo Montijano , Carlos Sagüés