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Related papers: Polygon Exploration with Time-Discrete Vision

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Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…

Data Structures and Algorithms · Computer Science 2017-06-21 Michael Jünger , Petra Mutzel , Christiane Spisla

We give lower bounds for various natural node- and edge-based local strategies for exploring a graph. We consider this problem both in the setting of an arbitrary graph as well as the abstraction of a geometric exploration of a space by a…

Computational Geometry · Computer Science 2016-03-21 Aditya Kumar Akash , Sandor P. Fekete , Seoung Kyou Lee , Alejandro Lopez-Ortiz , Daniela Maftuleac , James McLurkin

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

Searching for small objects in large images is a task that is both challenging for current deep learning systems and important in numerous real-world applications, such as remote sensing and medical imaging. Thorough scanning of very large…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Nathan Drenkow , Philippe Burlina , Neil Fendley , Onyekachi Odoemene , Jared Markowitz

The protection of pathways holds immense significance across various domains, including urban planning, transportation, surveillance, and security. This article introduces a groundbreaking approach to safeguarding pathways by employing…

Robotics · Computer Science 2024-05-27 Hamid Hoorfar , Faraneh Fathi , Sara Moshtaghi Largani , Alireza Bagheri

In this paper, we present several results of both theoretical as well as practical interests. First, we propose the quota lawn mowing problem, an extension of the classic lawn mowing problem in computational geometry, as follows: given a…

Robotics · Computer Science 2024-11-19 Linh Nguyen

We study online strategies for autonomous mobile robots with vision to explore unknown polygons with at most h holes. Our main contribution is an (h+c_0)!-competitive strategy for such polygons under the assumption that each hole is marked…

Computational Geometry · Computer Science 2012-07-03 Robert Georges , Frank Hoffmann , Klaus Kriegel

The exploration problem in the discrete universe, using identical oblivious asynchronous robots without direct communication, has been well investigated. These robots have sensors that allow them to see their environment and move…

Multiagent Systems · Computer Science 2012-05-23 Ajoy K. Datta , Anissa Lamani , Lawrence L. Larmore , Franck Petit

We investigate the problem of finding the visible pieces of a scene of objects from a specified viewpoint. In particular, we are interested in the design of an efficient hidden surface removal algorithm for a scene comprised of iso-oriented…

Computational Geometry · Computer Science 2011-09-05 Athanasios Tsakalidis , Kostas Tsichlas

We propose a new algorithm to the problem of polygonal curve approximation based on a multiresolution approach. This algorithm is suboptimal but still maintains some optimality between successive levels of resolution using dynamic…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Pierre-François Marteau , Gilbas Ménier

The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…

Computational Geometry · Computer Science 2019-05-03 Sahar Mehrpour , Alireza Zarei

Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude…

Robotics · Computer Science 2019-09-06 Andrew Price , Linyi Jin , Dmitry Berenson

We show that the max-min-angle polygon in a planar point set can be found in time $O(n\log n)$ and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time $O(n^2)$. We also study the maxmin-angle…

Computational Geometry · Computer Science 2025-07-08 David Eppstein

This paper gives an introduction to the problem of mapping simple polygons with autonomous agents. We focus on minimalistic agents that move from vertex to vertex along straight lines inside a polygon, using their sensors to gather local…

Computational Geometry · Computer Science 2018-12-10 Jérémie Chalopin , Shantanu Das , Yann Disser , Matúš Mihalák , Peter Widmayer

We revisit the problem of searching for a target at an unknown location on a line when given upper and lower bounds on the distance D that separates the initial position of the searcher from the target. Prior to this work, only asymptotic…

Data Structures and Algorithms · Computer Science 2013-10-04 Prosenjit Bose , Jean-Lou De Carufel , Stephane Durocher

Optimal packing of objects in containers is a critical problem in various real-life and industrial applications. This paper investigates the two-dimensional packing of convex polygons without rotations, where only translations are allowed.…

Computational Geometry · Computer Science 2023-08-17 Adam Kurpisz , Silvan Suter

We investigate the Dispersive Art Gallery Problem with vertex guards and rectangular visibility ($r$-visibility) for a class of orthogonal polygons that reflect the properties of real-world floor plans: these office-like polygons consist of…

Computational Geometry · Computer Science 2025-06-27 Sándor P. Fekete , Kai Kobbe , Dominik Krupke , Joseph S. B. Mitchell , Christian Rieck , Christian Scheffer

A mobile robot represented by a point moving in the plane has to explore an unknown terrain with obstacles. Both the terrain and the obstacles are modeled as arbitrary polygons. We consider two scenarios: the unlimited vision, when the…

Data Structures and Algorithms · Computer Science 2015-05-14 Jurek Czyzowicz , David Ilcinkas , Arnaud Labourel , Andrzej Pelc

We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into…

Computational Geometry · Computer Science 2026-04-17 Jaehoon Chung

We consider online packing problems where we get a stream of axis-parallel rectangles. The rectangles have to be placed in the plane without overlapping, and each rectangle must be placed without knowing the subsequent rectangles. The goal…

Computational Geometry · Computer Science 2021-01-27 Mikkel Abrahamsen , Lorenzo Beretta