Related papers: Support of Study on Engineering Technology from Ph…
Virtual Worlds (VWs) are an emerging technology used by a growing number of educational institutions around the world. It is an environment, a way of learning and an educational tool that allows different levels of online interaction. In…
This paper gives an overview of electronic learning (E-Learning) and mobile learning (M-Learning) adoption and diffusion trends, as well as their particular traits, characteristics and issues, especially in terms of cross-cultural and…
This article presents the findings of a case study which introduced online quizzes as a form of assessment in pure mathematics. Rather than being designed as an assessment of learning, these quizzes were designed to be an assessment for…
The research objective is to design a blended learning of system programming for software engineering bachelors. Under blended learning we understand the way of implementing the content of the training, which integrates classroom and…
In the present paper, we describe some experiences in using programming, commands and graphical interfaces based on computer algebra systems, as tools for learning Physics and Mathematics.
An overview on several mathematics modules in the transition period of introducing a new curriculum for the Foundation programme in Engineering at the University of Nottingham Malaysia Campus is discussed in this paper. In order to progress…
Virtual Reality (VR) is increasingly being recognized for its educational potential and as an effective way to convey new knowledge to people, it supports interactive and collaborative activities. Affordable VR powered by mobile…
We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…
Most educational literature on conceptual change concerns the process by which introductory students acquire scientific knowledge. However, with modern developments in science and technology, the social significance of learning successive…
Physics education research has used quantitative modeling techniques to explore learning, affect, and other aspects of physics education. However, these studies have rarely examined the predictive output of the models, instead focusing on…
The increased usage of the information technologies in everyday life and especially in education leads to demands for new forms of teaching, studying and appropriate examination and evaluation of acquired knowledge and skills of the…
Mathematics is the language of science. Fluent and productive use of mathematics requires one to understand the meaning embodied in mathematical symbols, operators, syntax, etc., which can be a difficult task. For instance, in algebraic…
A pedagogical approach of problem-based learning with embedded librarianship in several undergraduate mathematics courses is implemented in this educational research. The students are assigned to work on several projects on various…
At many physics departments a significant fraction of teaching is in support of engineers and scientists in other majors. These service courses are thus an automatic crucible of interdisciplinary interaction, and at times, strife. For…
Motivation is essential in the learning process of university students, and teachers should have a wide range of strategies to address this issue. The emergence of social technologies has had a considerable influence in e-learning systems,…
The advent of hybrid computing platforms consisting of quantum processing units integrated with conventional high-performance computing brings new opportunities for algorithm design. By strategically offloading select portions of the…
The modeling theory of instruction is widely applied and highly successful in high-school instruction, and seldom in university physics. One reason is lack of familiarity with models in the physics classroom. Ongoing curriculum development…
MEMICS provides a forum for doctoral students interested in applications of mathematical and engineering methods in computer science. Besides a rich technical programme (including invited talks, regular papers, and presentations), MEMICS…
Quantum computing is an emerging field with growing implications across science and industry, making early educational exposure increasingly important. This paper examines how quantum computing concepts can be introduced into high-school…
The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…