Related papers: Power Indices and minimal winning Coalitions
Weighted voting games are frequently used in decision making. Each voter has a weight and a proposal is accepted if the weight sum of the supporting voters exceeds a quota. One line of research is the efficient computation of so-called…
The Banzhaf index, Shapley-Shubik index and other voting power indices measure the importance of a player in a coalitional game. We consider a simple coalitional game called the spanning connectivity game (SCG) based on an undirected,…
Coalitional voting games appear in different forms in multi-agent systems, social choice and threshold logic. In this paper, the complexity of comparison of influence between players in coalitional voting games is characterized. The…
Weighted voting games are ubiquitous mathematical models which are used in economics, political science, neuroscience, threshold logic, reliability theory and distributed systems. They model situations where agents with variable voting…
We study a basic sequential model for the discovery of winning coalitions in a simple game, well known from its use in defining the Shapley-Shubik power index. We derive in a uniform way a family of measures of collective and individual…
In simple games, larger coalitions typically wield more power, but do all players align their efforts effectively? Consider a voting scenario where a coalition forms, but needs more voters to pass a bill. The cohesion of the new group of…
Power indices are mappings that quantify the influence of the members of a voting body on collective decisions a priori. Their nonlinearity and discontinuity makes it difficult to compute inverse images, i.e., to determine a voting system…
We introduce new power indices to measure the a priori voting power of voters in liquid democracy elections where an underlying network restricts delegations. We argue that our power indices are natural extensions of the standard…
The Banzhaf and Shapley-Shubik power indices were first introduced to measure the power of voters in a weighted voting system. Given a weighted voting system, the fixed point of such a system is found by continually reassigning each voter's…
In this paper, we propose an improved version of the power index related to the Banzhaf power index for weighted voting systems. This index now takes into account the mutual persuasion power matrix(PPM) existing among the voters. This…
We use simplicial complexes to model simple games as well as weighted voting games where certain coalitions are considered impossible. Topological characterizations of various ideas from simple games are provided, as are the expressions for…
Given a system where the real-valued states of the agents are aggregated by a function to a real-valued state of the entire system, we are interested in the influence or importance of the different agents for that function. This generalizes…
Among two-candidate elections that treat the candidates symmetrically and never result in a tie, which voting rules are fair? A natural requirement is that each voter exerts an equal influence over the outcome, i.e., is equally likely to…
Weighted voting games are a well-known and useful class of succinctly representable simple games that have many real-world applications, e.g., to model collective decision-making in legislative bodies or shareholder voting. Among the…
The Banzhaf power index was introduced in cooperative game theory to measure the real power of players in a game. The Banzhaf interaction index was then proposed to measure the interaction degree inside coalitions of players. It was shown…
In many applications of cooperative game theory -- from corporate governance and cartel formation to parliamentary voting -- not all winning coalitions are feasible. Ideological distances, institutional constraints, or pre-electoral…
We explore the switching-algebraic computation of the Banzhaf indices for general and monotone or unrestricted systems. This computation is achieved via (a) two Boolean-quotient formulas that are valid when the voting system is not…
This paper addresses Monte Carlo algorithms for calculating the Shapley-Shubik power index in weighted majority games. First, we analyze a naive Monte Carlo algorithm and discuss the required number of samples. We then propose an efficient…
In this paper, we propose fast pseudo-polynomial-time algorithms for computing power indices in weighted majority games. We show that we can compute the Banzhaf index for all players in $O(n+q\log (q))$ time, where $n$ is the number of…
Classical power index analysis considers the individual's ability to influence the aggregated group decision by changing its own vote, where all decisions and votes are assumed to be binary. In many practical applications we have more…