Related papers: Visualizing Astrophysical N-body Systems
A method for ray-tracing through n-body simulations has been recently proposed. It is based on a periodic universe covered by simulation boxes. Photons move along appropriate directions to avoid periodicity effects. Here, an improved…
We describe the numerical code N-MODY, a parallel particle-mesh code for collisionless N-body simulations in modified Newtonian dynamics (MOND). N-MODY is based on a numerical potential solver in spherical coordinates that solves the…
A major goal of computational astrophysics is to simulate the Milky Way Galaxy with sufficient resolution down to individual stars. However, the scaling fails due to some small-scale, short-timescale phenomena, such as supernova explosions.…
I have developed a code which allows images to be produced of a variety of interacting binaries for any system parameters. The resulting images are not only helpful in visualising the geometry of a given system but are also helpful in talks…
We describe the construction of an N-body simulation that mimics the true velocity and mass-density fields in a box of side 256\hmpc about the Local Group , and the production of mock catalogs that mimic in detail current catalogs of…
In this work we present `Astera', a cosmological visualization tool that renders a mock universe in real time using Unreal Engine 4. The large scale structure of the cosmic web is hard to visualize in two dimensions, and a 3D real time…
The role of gravity is crucial in astrophysics. It determines the evolution of any system, over an enormous range of time and space scales. Astronomical stellar systems as composed by N interacting bodies represent examples of…
Star formation in molecular clouds is clumpy, hierarchically subclustered. Fractal structure also emerges in hydro-dynamical simulations of star-forming clouds. Simulating the formation of realistic star clusters with hydro-dynamical…
We are making available on the WWW a selection of the archived data from N-body simulations carried out by the Virgo consortium and related groups. This currently includes: (i) time-slice, lightcone and cluster data from the two…
Understanding the universe is hampered by the elusiveness of its most common constituent, cold dark matter. Almost impossible to observe, dark matter can be studied effectively by means of simulation and there is probably no other research…
We present a light and fast, public available, ray-tracer {\tt Splotch} software tool which supports the effective visualization of cosmological simulations data. We describe the algorithm it relies on, which is designed in order to deal…
We present a state-of-the-art report on visualization in astrophysics. We survey representative papers from both astrophysics and visualization and provide a taxonomy of existing approaches based on data analysis tasks. The approaches are…
I review the results of recent N--body/hydrodynamical simulations of the formation of galaxies in hierarchical universes, with special emphasis on the structure of dark matter halos, as well as on the mass and angular momentum of gaseous…
This editorial from the PASP Special Focus Issue "Techniques and Methods for Astrophysical Data Visualization" summarizes contributions from authors, their software and tutorials, video abstracts, and 3D content. PASP and IOP have made this…
Cosmological N-body simulations are done on massively parallel computers. This necessitates the use of simple time integrators, and, additionally, of mesh-grid approximations of the potentials. Recently, Adamek et al. (2015);…
Early-type galaxies exhibit a wealth of photometric and dynamical structures. These signatures are fossil records of their formation and evolution processes. In order to examine these structures in detail, we build models aimed at…
We present a Fortran 95 code for simulating the evolution of astrophysical systems using particles to represent the underlying fluid flow. The code is designed to be versatile, flexible and extensible, with modular options that can be…
In this study, an $N$-body simulation code was developed for self-gravitating systems with a limited first-order post-Newtonian approximation. The code was applied to a special case in which the system consists of one massive object and…
We present examples of validating components of an astrophysical simulation code. Problems of stellar astrophysics are multi-dimensional and involve physics acting on large ranges of length and time scales that are impossible to include in…
A revision of Stodolkiewicz's Monte-Carlo code is used to simulate evolution of star clusters. The new method treats each superstar as a single star and follows the evolution and motion of all individual stellar objects. The first…