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In many situations, both in human and artificial societies, cooperating agents have different status with respect to the activity and it is not uncommon that certain actions are only allowed to coalitions that satisfy certain criteria,…

Combinatorics · Mathematics 2011-03-15 Tatiana Gvozdeva , Ali Hameed , Arkadii Slinko

The intuitive notion of evidence has both semantic and syntactic features. In this paper, we develop an {\em evidence logic} for epistemic agents faced with possibly contradictory evidence from different sources. The logic is based on a…

Logic · Mathematics 2013-07-05 Johan van Benthem , David Fernández-Duque , Eric Pacuit

Vision models are interpretable when they classify objects on the basis of features that a person can directly understand. Recently, methods relying on visual feature prototypes have been developed for this purpose. However, in contrast to…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Peter Hase , Chaofan Chen , Oscar Li , Cynthia Rudin

Beliefs are not facts, but they are factive - they feel like facts. This property is what can make misinformation dangerous. Being able to deliberately navigate through a landscape of often conflicting factive statements is difficult when…

Human-Computer Interaction · Computer Science 2019-07-12 Philip Feldman , Aaron Dant , Wayne Lutters

We introduce a model-complete theory which completely axiomatizes the structure $Z_{\alpha}=(Z, +, 0, 1, f)$ where $f : x \to \lfloor{\alpha} x \rfloor $ is a unary function with $\alpha$ a fixed transcendental number. When $\alpha$ is…

Logic · Mathematics 2025-10-16 Mohsen Khani , Ali N. Valizadeh , Afshin Zarei

Combining two results from machine learning theory we prove that a formula is NIP if and only if it satisfies uniform definability of types over finite sets (UDTFS). This settles a conjecture of Laskowski.

Logic · Mathematics 2020-11-30 Shlomo Eshel , Itay Kaplan

In our previous arXiv papers (more systematically the informational conception is presented in the paper "The Information as Absolute", 2010) it was rigorously shown that Matter in our Universe - and Universe as a whole - are some…

General Physics · Physics 2011-05-05 S. V. Shevchenko , V. V. Tokarevsky

The present paper introduces a novel notion of `(effective) computability', called viability, of strategies in game semantics in an intrinsic (i.e., without recourse to the standard Church-Turing computability), non-inductive and…

Logic in Computer Science · Computer Science 2018-06-27 Norihiro Yamada

The highly influential framework of conceptual spaces provides a geometric way of representing knowledge. Instances are represented by points and concepts are represented by regions in a (potentially) high-dimensional space. Based on our…

Artificial Intelligence · Computer Science 2018-04-25 Lucas Bechberger , Kai-Uwe Kühnberger

Recently Gerard 't Hooft proposed a structure for a universe overwhelmed with a control by a Theory of Everything (arXiv:1709.02874). He concludes, among many other things, that such a universe could be fully deterministic and that,…

Quantum Physics · Physics 2018-02-13 M. B. Altaie

Urysohn constructed a separable complete universal metric space homogeneous for all finite subspaces, which is today called the Urysohn universal metric space. Some authors have recently investigated an ultrametric analogue of this space.…

Metric Geometry · Mathematics 2023-06-27 Yoshito Ishiki

A Bayesian player acting in an infinite multi-player game learns to predict the other players' strategies if his prior assigns positive probability to their play (or contains a grain of truth). Kalai and Lehrer's classic grain of truth…

Computer Science and Game Theory · Computer Science 2025-08-25 Cole Wyeth , Marcus Hutter , Jan Leike , Jessica Taylor

We show that there is a fast algorithm that embeds hierarchical structures in three-dimensional Minkowski spacetime. The correlation of data ends up purely encoded in the causal structure. Our model relies solely on oriented token pairs --…

Machine Learning · Computer Science 2025-05-15 Andres Anabalon , Hugo Garces , Julio Oliva , Jose Cifuentes

In~[1],authors considered a general finite horizon model of dynamic game of asymmetric information, where N players have types evolving as independent Markovian process, where each player observes its own type perfectly and actions of all…

Computer Science and Game Theory · Computer Science 2020-07-09 Deepanshu Vasal

The rise of AI in human contexts places new demands on automated systems to be transparent and explainable. We examine some anthropomorphic ideas and principles relevant to such accountablity in order to develop a theoretical framework for…

Artificial Intelligence · Computer Science 2024-01-18 Edwin J. Beggs , John V. Tucker

We introduce a topology on the space of all isomorphism types represented in a given class of countable models, and use this topology as an aid in classifying the isomorphism types. This mixes ideas from effective descriptive set theory and…

Logic · Mathematics 2019-08-20 Russell Miller

The cognitive framework of conceptual spaces [3] provides geometric means for representing knowledge. A conceptual space is a high-dimensional space whose dimensions are partitioned into so-called domains. Within each domain, the Euclidean…

Artificial Intelligence · Computer Science 2017-09-25 Lucas Bechberger

We present a soundness theorem for a dependent type theory with context constants with respect to an indexed category of (finite, abstract) simplical complexes. The point of interest for computer science is that this category can be seen to…

Logic · Mathematics 2020-07-08 Henrik Forssell , Håkon Robbestad Gylterud , David I. Spivak

Defining and measuring decision-making styles, also known as playstyles, is crucial in gaming, where these styles reflect a broad spectrum of individuality and diversity. However, finding a universally applicable measure for these styles…

Artificial Intelligence · Computer Science 2024-09-02 Chiu-Chou Lin , Wei-Chen Chiu , I-Chen Wu

We investigate the problem of type isomorphisms in the presence of higher-order references. We first introduce a finitary programming language with sum types and higher-order references, for which we build a fully abstract games model…

Logic in Computer Science · Computer Science 2015-07-01 Pierre Clairambault
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