Related papers: The three-point function of planar quadrangulation…
We compute the distance-dependent three-point function of general planar maps and of bipartite planar maps, i.e., the generating function of these maps with three marked vertices at prescribed pairwise distances. Explicit expressions are…
We derive the exact generating function for planar maps (genus zero fatgraphs) with vertices of arbitrary even valence and with two marked points at a fixed geodesic distance. This is done in a purely combinatorial way based on a bijection…
We study the geodesic two- and three-point functions of random weighted cubic maps, which are obtained by assigning random edge lengths to random cubic planar maps. Explicit expressions are obtained by taking limits of recently established…
In the dynamical triangulation model of 4D euclidean quantum gravity we measure two-point functions of the scalar curvature as a function of the geodesic distance. To get the correlations it turns out that we need to subtract a squared…
We consider planar quadrangulations with three marked vertices and discuss the geometry of triangles made of three geodesic paths joining them. We also study the geometry of minimal separating loops, i.e. paths of minimal length among all…
We study the statistical properties of geodesics, i.e. paths of minimal length, in large random planar quadrangulations. We extend Schaeffer's well-labeled tree bijection to the case of quadrangulations with a marked geodesic, leading to…
We show how it is possible to formulate Euclidean two-dimensional quantum gravity as the scaling limit of an ordinary statistical system by means of dynamical triangulations, which can be viewed as a discretization in the space of…
We discuss the enumeration of planar graphs using bijections with suitably decorated trees, which allow for keeping track of the geodesic distances between faces of the graph. The corresponding generating functions obey non-linear recursion…
Via circle pattern techniques, random planar triangulations (with angle variables) are mapped onto Delaunay triangulations in the complex plane. The uniform measure on triangulations is mapped onto a conformally invariant spatial point…
The 2-point function is the natural object in quantum gravity for extracting critical behavior: The exponential fall off of the 2-point function with geodesic distance determines the fractal dimension $d_H$ of space-time. The integral of…
Let $M_n$ be a simple triangulation of the sphere $S^2$, drawn uniformly at random from all such triangulations with n vertices. Endow $M_n$ with the uniform probability measure on its vertices. After rescaling graph distance on $V(M_n)$ by…
We present a new derivation of the distance-dependent two-point function of random planar triangulations. As it is well-known, this function is intimately related to the generating functions of so-called slices, which are pieces of…
Random tensor models can be used as combinatorial devices to generate Euclidean dynamical triangulations. A physical continuum limit of dynamical triangulations requires a suitable generalization of the double-scaling limit of random…
The method of four-dimensional Causal Dynamical Triangulations provides a background-independent definition of the sum over geometries in quantum gravity, in the presence of a positive cosmological constant. We present the evidence…
We solve general 1-matrix models without taking the double scaling limit. A method of computing generating functions is presented. We calculate the generating functions for a simple and double torus. Our method is also applicable to more…
We revisit the long standing problem of the geometric free variable approach to computing the generating function for disk amplitudes in the matrix model formulation of the 3-state Potts model coupled to 2D discrete gravity. This method is…
We present a new derivation of the distance-dependent two-point function for planar Eulerian triangulations and give expressions for more refined generating functions where we also control hull perimeters. These results are obtained in the…
We compute the leading order of the three-point function in loop quantum gravity, using the vertex expansion of the Euclidean version of the new spin foam dynamics, in the region of gamma<1. We find results consistent with Regge calculus in…
Present and future high-precision tests of the Standard Model and beyond for the fundamental constituents and interactions in Nature are demanding complex perturbative calculations involving multi-leg and multi-loop Feynman diagrams.…
Doubled $\alpha'$-geometry is the simplest higher-derivative gravitational theory with exact global duality symmetry. We use the double metric formulation of this theory to compute on-shell three-point functions to all orders in $\alpha'$.…