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We investigate the scheduling of a common resource between several concurrent users when the feasible transmission rate of each user varies randomly over time. Time is slotted and users arrive and depart upon service completion. This may…

Performance · Computer Science 2015-03-18 U. Ayesta , M. Erausquin , M. Jonckheere , I. M. Verloop

We consider learning outcomes in games with carryover effects between rounds: when outcomes in the present round affect the game in the future. An important example of such systems is routers in networking, as they use simple learning…

Computer Science and Game Theory · Computer Science 2025-07-22 Ariana Abel , Yoav Kolumbus , Jeronimo Martin Duque , Cristian Palma Foster , Eva Tardos

Internet performance is tightly related to the properties of TCP and UDP protocols, jointly responsible for the delivery of the great majority of Internet traffic. It is well understood how these protocols behave under FIFO queuing and what…

Networking and Internet Architecture · Computer Science 2009-10-23 Giovanna Carofiglio , Luca Muscariello

In this thesis work, a QoS model for real-time interactive traffic on a real network with constrained bandwidth and real-time traffic has been proposed. The model supports tight guarantees of QoS to real-time interactive traffic without…

Networking and Internet Architecture · Computer Science 2012-05-16 Sruti Gan Chaudhuri

Quality of service (QoS) provisioning in next-generation mobile communications systems entails a deep understanding of the delay performance. The delay in wireless networks is strongly affected by the traffic arrival process and the service…

Information Theory · Computer Science 2018-04-23 Marios Kountouris , Nikolaos Pappas , Apostolos Avranas

In this work, we investigate the optimal dynamic packet scheduling policy in a wireless relay network (WRN). We model this network by two sets of parallel queues, that represent the subscriber stations (SS) and the relay stations (RS), with…

Networking and Internet Architecture · Computer Science 2011-04-19 Hussein Al-Zubaidy , Changcheng Huang , James Yan

We consider online algorithms for pull-based broadcast scheduling. In this setting there are n pages of information at a server and requests for pages arrive online. When the server serves (broadcasts) a page p, all outstanding requests for…

Data Structures and Algorithms · Computer Science 2009-06-12 Chandra Chekuri , Sungjin Im , Benjamin Moseley

In this paper we improve the approximation ratio for the problem of scheduling packets on line networks with bounded buffers, where the aim is that of maximizing the throughput. Each node in the network has a local buffer of bounded size…

Data Structures and Algorithms · Computer Science 2020-09-30 Guy Even , Moti Medina , Adi Rosén

Understanding the detailed queueing behavior of a networking session is critical in enabling low-latency services over the Internet. Especially when the packet arrival and service rates at the queue of a link vary over time and moreover…

Networking and Internet Architecture · Computer Science 2017-04-25 Wonjun Hwang , Yoora Kim , Kyunghan Lee

Max weighted queue (MWQ) control policy is a widely used cross-layer control policy that achieves queue stability and a reasonable delay performance. In most of the existing literature, it is assumed that optimal MWQ policy can be obtained…

Systems and Control · Computer Science 2013-11-20 Junting Chen , Vincent K. N. Lau

Programmable packet scheduling allows the deployment of scheduling algorithms into existing switches without need for hardware redesign. Scheduling algorithms are programmed by tagging packets with ranks, indicating their desired priority.…

Networking and Internet Architecture · Computer Science 2023-08-03 Albert Gran Alcoz , Balázs Vass , Gábor Rétvári , Laurent Vanbever

Motivated by packet routing in computer networks, online queuing systems are composed of queues receiving packets at different rates. Repeatedly, they send packets to servers, each of them treating only at most one packet at a time. In the…

Machine Learning · Statistics 2021-11-05 Flore Sentenac , Etienne Boursier , Vianney Perchet

Exact queueing analysis of erasure networks with network coding in a finite buffer regime is an extremely hard problem due to the large number of states in the network. In such networks, packets are lost due to either link erasures or due…

Information Theory · Computer Science 2010-12-14 Nima Torabkhani , Badri N. Vellambi , Faramarz Fekri

We consider the problem of online interval scheduling on a single machine, where intervals arrive online in an order chosen by an adversary, and the algorithm must output a set of non-conflicting intervals. Traditionally in scheduling…

Data Structures and Algorithms · Computer Science 2023-05-29 Allan Borodin , Christodoulos Karavasilis

We consider the problem of designing a fair scheduling algorithm for discrete-time constrained queuing networks. Each queue has dedicated exogenous packet arrivals. There are constraints on which queues can be served simultaneously. This…

Information Theory · Computer Science 2016-11-17 Srikanth Jagabathula , Devavrat Shah

In this report, we study the packet delay as a QoS metric in CR systems. The packet delay includes the queue waiting time and the service time. In this work, we study the effect of both the scheduling and the power allocation algorithms on…

Information Theory · Computer Science 2016-01-05 Ahmed Ewaisha

We take an analytical approach to study Quality of user Experience (QoE) for video streaming applications. First, we show that random linear network coding applied to blocks of video frames can significantly simplify the packet requests at…

Multimedia · Computer Science 2010-02-04 Ali Parandehgheibi , Muriel Medard , Srinivas Shakkottai , Asu Ozdaglar

One of the basic properties of a queueing network is stability. Roughly speaking, it is the property that the total number of jobs in the network remains bounded as a function of time. One of the key questions related to the stability issue…

Probability · Mathematics 2009-11-19 David Gamarnik , Dmitriy Katz

A major limitation of existing routing algorithms for multi-agent systems is that they are designed without considering the potential presence of adversarial agents in the decision-making loop, which could lead to severe performance…

Multiagent Systems · Computer Science 2025-12-23 Roee M. Francos , Daniel Garces , Orhan Eren Akgün , Stephanie Gil

Denial-of-service (DOS) attacks increasingly gained reputation over the past few years. As the Internet becomes more ubiquitous, the threat of the denial-of-service attacks becomes more realistic and important for individuals, businesses,…

Networking and Internet Architecture · Computer Science 2010-06-15 Neetu Singh , S. P. Ghrera , Pranay Chaudhuri