Related papers: Straight Skeletons of Three-Dimensional Polyhedra
Let $P$ be a set of $n$ points in the plane. We consider a variation of the classical Erd\H{o}s-Szekeres problem, presenting efficient algorithms with $O(n^3)$ running time and $O(n^2)$ space complexity that compute: (1) A subset $S$ of $P$…
The present paper suggests a new approach for geometric representation of 3D spatial models and provides a new compression algorithm for 3D meshes, which is based on mathematical theory of convex geometry. In our approach we represent a 3D…
The shape of crystalline nanoparticles (NP) can often be described by polyhedra with flat facet surfaces. Thus, structural studies of polyhedral bodies can help to describe geometric details of NPs. Here we consider compact polyhedra of…
This paper aims to show that there exists a triangulation of the Heisenberg group $\mathbb{H}^n$ into singular simplexes with regularity properties on both the low-dimensional and high-dimensional layers. For low dimensions, we request our…
We present structures comprised of identical convex polyhedra which are interlocked geometrically. These sets cannot be disassembled by removing individual polyhedra by translations and/or rotations. The shapes that permit interlocking…
We introduce the concept of an obstacle skeleton which is a set of line segments inside a polygonal obstacle $\omega$ that can be used in place of $\omega$ when performing intersection tests for obstacle-avoiding network problems in the…
A new line clipping algorithm against convex polyhedron in E3 with an expected complexity O(1) is presented. The suggested approach is based on two orthogonal projections to E2 co-ordinate system and on pre-processing of the given…
We show that every orthogonal polyhedron homeomorphic to a sphere can be unfolded without overlap while using only polynomially many (orthogonal) cuts. By contrast, the best previous such result used exponentially many cuts. More precisely,…
In this paper we construct the quasi regular polyhedra and their duals which are the generalizations of the Archimedean and Catalan solids respectively. This work is an extension of two previous papers of ours which were based on the…
Voxel-based 3D object classification has been thoroughly studied in recent years. Most previous methods convert the classic 2D convolution into a 3D form that will be further applied to objects with binary voxel representation for…
We show that several classes of polyhedra are joined by a sequence of O(1) refolding steps, where each refolding step unfolds the current polyhedron (allowing cuts anywhere on the surface and allowing overlap) and folds that unfolding into…
This paper is a study of the interaction between the combinatorics of boundaries of convex polytopes in arbitrary dimension and their metric geometry. Let S be the boundary of a convex polytope of dimension d+1, or more generally let S be a…
The space of shapes of a polyhedron with given total angles less than 2\pi at each of its n vertices has a Kaehler metric, locally isometric to complex hyperbolic space CH^{n-3}. The metric is not complete: collisions between vertices take…
The associahedron is a convex polytope whose face poset is based on nonintersecting diagonals of a convex polygon. In this paper, given an arbitrary simple polygon P, we construct a polytopal complex analogous to the associahedron based on…
We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…
We present two algorithms for unfolding the surface of any polyhedron, all of whose faces are triangles, to a nonoverlapping, connected planar layout. The surface is cut only along polyhedron edges. The layout is connected, but it may have…
Let $P$ be a convex polyhedron in $\mathbb{R}^3$. The skeleton of $P$ is the graph whose vertices and edges are the vertices and edges of $P$, respectively. We prove that, if these vertices are on the unit-sphere, the skeleton is a $(0.999…
This article introduces the theory of Veronese polytopes, a broad generalisation of cyclic polytopes. These arise as convex hulls of points on curves with one or more connected components, obtained as the image of the rational normal curve…
The $\beta$-skeleton is a mathematical method to construct graphs from a set of points that has been widely applied in the areas of image analysis, machine learning, visual perception, and pattern recognition. In this work, we apply the…
We study the combinatorial complexity of D-dimensional polyhedra defined as the intersection of n halfspaces, with the property that the highest dimension of any bounded face is much smaller than D. We show that, if d is the maximum…