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The single- and multi- processor cup games can be used to model natural problems in areas such as processor scheduling, deamortization, and buffer management. At the beginning of the single-processor cup game, $n$ cups are initially empty.…

Data Structures and Algorithms · Computer Science 2019-04-08 Michael A. Bender , Martin Farach-Colton , William Kuszmaul

The problem of scheduling tasks on $p$ processors so that no task ever gets too far behind is often described as a game with cups and water. In the $p$-processor cup game on $n$ cups, there are two players, a filler and an emptier, that…

Data Structures and Algorithms · Computer Science 2021-02-11 William Kuszmaul , Alek Westover

In each step of the $p$-processor cup game on $n$ cups, a filler distributes up to $p$ units of water among the cups, subject only to the constraint that no cup receives more than $1$ unit of water; an emptier then removes up to $1$ unit of…

Data Structures and Algorithms · Computer Science 2019-10-31 William Kuszmaul

In the cup game, an adversary distributes 1 unit of water among $n$ cups every time step. The player then selects a single cup from which to remove 1 unit of water. In the bamboo trimming problem, the adversary must choose fixed rates for…

Data Structures and Algorithms · Computer Science 2026-02-24 Kalina Jasińska , John Kuszmaul , Gyudong Lee

We consider planning problems for graphs, Markov decision processes (MDPs), and games on graphs. While graphs represent the most basic planning model, MDPs represent interaction with nature and games on graphs represent interaction with an…

Data Structures and Algorithms · Computer Science 2018-04-20 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Alexander Svozil

The \emph{$ p$-processor cup game} is a classic and widely studied scheduling problem that captures the setting in which a $p$-processor machine must assign tasks to processors over time in order to ensure that no individual task ever falls…

Data Structures and Algorithms · Computer Science 2022-07-26 William Kuszmaul , Shyam Narayanan

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

Robotics · Computer Science 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

For many computational problems involving randomness, intricate geometric features of the solution space have been used to rigorously rule out powerful classes of algorithms. This is often accomplished through the lens of the multi Overlap…

Computational Complexity · Computer Science 2023-02-14 David Gamarnik , Eren C. Kızıldağ , Will Perkins , Changji Xu

We study the problem of maximizing payoff generated over a period of time in a general class of closed queueing networks with a finite, fixed number of supply units which circulate in the system. Demand arrives stochastically, and serving a…

Optimization and Control · Mathematics 2022-03-10 Yash Kanoria , Pengyu Qian

In the distributed backup-placement problem each node of a network has to select one neighbor, such that the maximum number of nodes that make the same selection is minimized. This is a natural relaxation of the perfect matching problem, in…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-08-19 Leonid Barenboim , Gal Oren

The paper presents an algorithm for minimum vertex cover problem, which is an NP-Complete problem. The algorithm computes a minimum vertex cover of each input simple graph. Tested by the attached MATLAB programs, Stage 1 of the algorithm is…

Discrete Mathematics · Computer Science 2016-10-30 Gang Hu

In recent years, multi-player multi-armed bandits (MP-MAB) have been extensively studied due to their wide applications in cognitive radio networks and Internet of Things systems. While most existing research on MP-MAB focuses on…

Machine Learning · Computer Science 2025-10-01 Jingqi Fan , Canzhe Zhao , Shuai Li , Siwei Wang

We consider the online Minimum-Cost Perfect Matching with Delays (MPMD) problem introduced by Emek et al. (STOC 2016), in which a general metric space is given, and requests are submitted in different times in this space by an adversary.…

Data Structures and Algorithms · Computer Science 2018-08-08 Yossi Azar , Amit Jacob-Fanani

The dual of a planar graph $G$ is a planar graph $G^*$ that has a vertex for each face of $G$ and an edge for each pair of adjacent faces of $G$. The profound relationship between a planar graph and its dual has been the algorithmic basis…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-10-23 Yaseen Abd-Elhaleem , Michal Dory , Merav Parter , Oren Weimann

Constructing a suitable schedule for sports competitions is a crucial issue in sports scheduling. The round-robin tournament is a competition adopted in many professional sports. For most round-robin tournaments, it is considered…

Discrete Mathematics · Computer Science 2024-11-26 Koichi Fujii , Tomomi Matsui

The Maximum s-Bundle Problem (MBP) addresses the task of identifying a maximum s-bundle in a given graph. A graph G=(V, E) is called an s-bundle if its vertex connectivity is at least |V|-s, where the vertex connectivity equals the minimum…

Data Structures and Algorithms · Computer Science 2024-02-07 Jinghui Xue , Jiongzhi Zheng , Mingming Jin , Kun He

We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related…

Data Structures and Algorithms · Computer Science 2021-05-19 Amit Chakrabarti , Prantar Ghosh , Andrew McGregor , Sofya Vorotnikova

Identifying the connected components of a graph, apart from being a fundamental problem with countless applications, is a key primitive for many other algorithms. In this paper, we consider this problem in parallel settings. Particularly,…

Data Structures and Algorithms · Computer Science 2020-03-13 Soheil Behnezhad , Laxman Dhulipala , Hossein Esfandiari , Jakub Łącki , Vahab Mirrokni

The GC problem is to identify a pre-determined number of center vertices such that the distances or costs from (or to) the centers to (or from) other vertices is minimized. The bottleneck of a path is the minimum capacity of edges on the…

Data Structures and Algorithms · Computer Science 2013-09-17 Tong-Wook Shinn , Tadao Takaoka

The Traveling Tournament Problem (TTP) is a benchmark problem in sports scheduling and has been extensively studied in recent years. The Mirrored Traveling Tournament Problem (mTTP) is variation of the TTP that represents certain types of…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-11-12 Vijay Menon , Saurabh Jha
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