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We design a non-convex second-order optimization algorithm that is guaranteed to return an approximate local minimum in time which scales linearly in the underlying dimension and the number of training examples. The time complexity of our…
We study the maximization version of the fundamental graph coloring problem. Here the goal is to color the vertices of a k-colorable graph with k colors so that a maximum fraction of edges are properly colored (i.e. their endpoints receive…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
We consider the problem of determining the maximal $\alpha \in (0,1]$ such that every matching $M$ of size $k$ (or at most $k$) in a bipartite graph $G$ contains an induced matching of size at least $\alpha |M|$. This measure was recently…
We initiate the study of approximate maximum matching in the vertex partition model, for graphs subject to dynamic changes. We assume that the $n$ vertices of the graph are partitioned among $k$ players, who execute a distributed algorithm…
We study ordinal approximation algorithms for maximum-weight bipartite matchings. Such algorithms only know the ordinal preferences of the agents/nodes in the graph for their preferred matches, but must compete with fully omniscient…
This paper delves into the investigation of a distributed aggregative optimization problem within a network. In this scenario, each agent possesses its own local cost function, which relies not only on the local state variable but also on…
In the Euclidean setting, the proximal gradient method and its accelerated variants are a class of efficient algorithms for optimization problems with decomposable objective. In this paper, we develop a Riemannian proximal gradient method…
Aligning partially overlapping point sets where there is no prior information about the value of the transformation is a challenging problem in computer vision. To achieve this goal, we first reduce the objective of the robust point…
We consider k-Facility Location games, where n strategic agents report their locations on the real line, and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function…
In this note, we describe a $\alpha_{GW} + \tilde{\Omega}(1/d^2)$-factor approximation algorithm for Max-Cut on weighted graphs of degree $\leq d$. Here, $\alpha_{GW}\approx 0.878$ is the worst-case approximation ratio of the…
A large number of problems in optimization, machine learning, signal processing can be effectively addressed by suitable semidefinite programming (SDP) relaxations. Unfortunately, generic SDP solvers hardly scale beyond instances with a few…
We study approximation algorithms for several variants of the MaxCover problem, with the focus on algorithms that run in FPT time. In the MaxCover problem we are given a set N of elements, a family S of subsets of N, and an integer K. The…
The (Non-Preemptive) Throughput Maximization problem is a natural and fundamental scheduling problem. We are given $n$ jobs, where each job $j$ is characterized by a processing time and a time window, contained in a global interval $[0,T)$,…
In the era of deep learning, understanding over-fitting phenomenon becomes increasingly important. It is observed that carefully designed deep neural networks achieve small testing error even when the training error is close to zero. One…
We report two decentralized multi-agent cooperative localization algorithms in which, to reduce the communication cost, inter-agent state estimate correlations are not maintained but accounted for implicitly. In our first algorithm, to…
In this paper, we develop a distributed algorithm for solving a class of distributed convex optimization problems where the local objective functions can be a general nonsmooth function, and all equalities and inequalities are network-wide…
Finding the densest subgraph (DS) from a graph is a fundamental problem in graph databases. The DS obtained, which reveals closely related entities, has been found to be useful in various application domains such as e-commerce, social…
This work introduces an end-to-end graph-based agent for accelerating the computational efficiency of Benders Decomposition. The agent's policy is parameterized by a graph neural network which takes as input a bipartite graph representation…
In Bipartite Correlation Clustering (BCC) we are given a complete bipartite graph $G$ with `+' and `-' edges, and we seek a vertex clustering that maximizes the number of agreements: the number of all `+' edges within clusters plus all `-'…