Related papers: On the Expressiveness and Complexity of ATL
We introduce and develop a set-based semantics for asynchronous TeamLTL. We consider two canonical logics in this setting: the extensions of TeamLTL by the Boolean disjunction and by the Boolean negation. We establish fascinating…
We present a declarative and modular specification of an automated trading system (ATS) in the concurrent linear framework CLF. We implemented it in Celf, a CLF type checker which also supports executing CLF specifications. We outline the…
We develop a logic-based framework for formal specification and algorithmic verification of homogeneous and dynamic concurrent multi-agent transition systems (HDMAS). Homogeneity means that all agents have the same available actions at any…
We show that a history-based variant of alternating bisimulation with imperfect information allows it to be related to a variant of Alternating-time Temporal Logic (ATL) with imperfect information by a full Hennessy-Milner theorem. The…
In this work, we focus on decomposing large multi-agent path planning problems with global temporal logic goals (common to all agents) into smaller sub-problems that can be solved and executed independently. Crucially, the sub-problems'…
Autonomous multi-agent systems (MAS) are useful for automating complex tasks but raise trust concerns due to risks such as miscoordination or goal misalignment. Explainability is vital for users' trust calibration, but explainable MAS face…
In artificial intelligence, multi agent systems constitute an interesting typology of society modeling, and have in this regard vast fields of application, which extend to the human sciences. Logic is often used to model such kind of…
We propose a formalism to model and reason about reconfigurable multi-agent systems. In our formalism, agents interact and communicate in different modes so that they can pursue joint tasks; agents may dynamically synchronize, exchange…
We show how to add and eliminate binary preference on plays in Alternating-time Temporal Logic (ATL) with strategy contexts on Concurrent Game Models (CGMs) by means of a translation which preserves satisfaction in models where…
Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very…
First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…
Recently, we have proposed a framework for verification of agents' abilities in asynchronous multi-agent systems, together with an algorithm for automated reduction of models. The semantics was built on the modeling tradition of distributed…
We study the logic FO(~), the extension of first-order logic with team semantics by unrestricted Boolean negation. It was recently shown axiomatizable, but otherwise has not yet received much attention in questions of computational…
Linear Temporal Logic (LTL) is the standard specification language for reactive systems and is successfully applied in industrial settings. However, many shortcomings of LTL have been identified in the literature, among them the limited…
We propose a logical framework combining a game-theoretic study of abilities of agents to achieve quantitative objectives in multi-player games by optimizing payoffs or preferences on outcomes with a logical analysis of the abilities of…
Multi-agent systems have evolved into practical LLM-driven collaborators for many applications, gaining robustness from diversity and cross-checking. However, multi-agent RL (MARL) training is resource-intensive and unstable: co-adapting…
We present CGAAL, our efficient on-the-fly model checker for alternating-time temporal logic (ATL) on concurrent game structures (CGS). We present how our tool encodes ATL as extended dependency graphs with negation edges and employs the…
A key challenge in abstraction-based verification and control under complex specifications such as Linear Temporal Logic (LTL) is that abstract models retain significantly less information than their original systems. This issue is…
Hyperproperties are system properties that relate multiple execution traces and commonly occur when specifying information-flow and security policies. Logics like HyperLTL utilize explicit quantification over execution traces to express…
We study the satisfiability and model-checking problems for timed hyperproperties specified with HyperMTL, a timed extension of HyperLTL. Depending on whether interleaving of events in different traces is allowed, two possible semantics can…