Related papers: Probabilistic analysis of three-player symmetric q…
We use the standard three-party Einstein-Podolsky-Rosen (EPR) setting in order to play general three-player non-cooperative symmetric games. We analyze how the peculiar non-factorizable joint probabilities that may emerge in the EPR setting…
A probabilistic framework is developed that gives a unifying perspective on both the classical and the quantum games. We suggest exploiting peculiar probabilities involved in Einstein-Podolsky-Rosen (EPR) experiments to construct quantum…
In the standard approach to quantum games, players' moves are local unitary transformations on an entangled state that is subsequently measured. Players' payoffs are then obtained as expected values of the entries in the payoff matrix of…
The $N$-player quantum game is analyzed in the context of an Einstein-Podolsky-Rosen (EPR) experiment. In this setting, a player's strategies are not unitary transformations as in alternate quantum game-theoretic frameworks, but a classical…
We use the formalism of Clifford Geometric Algebra (GA) to develop an analysis of quantum versions of three-player non-cooperative games. The quantum games we explore are played in an Einstein-Podolsky-Rosen (EPR) type setting. In this…
Research in quantum games has flourished during recent years. However, it seems that opinion remains divided about their true quantum character and content. For example, one argument says that quantum games are nothing but 'disguised'…
A quantum version of the Matching Pennies (MP) game is proposed that is played using an Einstein-Podolsky-Rosen-Bohm (EPR-Bohm) setting. We construct the quantum game without using the state vectors, while considering only the quantum…
The framework for playing quantum games in an Einstein-Podolsky-Rosen (EPR) type setting is investigated using the mathematical formalism of Clifford geometric algebra (GA). In this setting, the players' strategy sets remain identical to…
Quantum games with incomplete information can be studied within a Bayesian framework. We consider a version of prisoner's dilemma (PD) in this framework with three players and characterize the Nash equilibria. A variation of the standard PD…
We propose a scheme for a quantum game based on performing an EPR type experiment and in which each player's spatial directional choices are considered as their strategies. A classical mixed-strategy game is recovered by restricting the…
The Prisoner's Dilemma game (PDG) is one of the simple test-beds for the probabilistic nature of the human decision-making process. Behavioral experiments have been conducted on this game for decades and show a violation of the so-called…
A new approach to play games quantum mechanically is proposed. We consider two players who perform measurements in an EPR-type setting. The payoff relations are defined as functions of *correlations*, i.e. without reference to classical or…
The well known refinement of the Nash Equilibrium (NE) called an Evolutionarily Stable Strategy (ESS) is investigated in the quantum Prisoner's Dilemma (PD) game that is played using an Einstein-Podolsky-Rosen type setting. Earlier results…
We construct quantum games from a table of non-factorizable joint probabilities, coupled with a symmetry constraint, requiring symmetrical payoffs between the players. We give the general result for a Nash equilibrium and payoff relations…
An approach towards quantum games is proposed that uses the unusual probabilities involved in EPR-type experiments directly in two-player games.
We study the three-player Prisoner's Dilemma game under the effect of decoherence and correlated noise. It is seen that the quantum player is always better off over the classical players. It is also seen that the game's Nash equilibrium…
We investigate a multi-player and multi-choice quantum game. We start from two-player and two-choice game and the result is better than its classical version. Then we extend it to N-player and N-choice cases. In the quantum domain, we…
We introduce a three-player nonlocal game, with a finite number of classical questions and answers, such that the optimal success probability of $1$ in the game can only be achieved in the limit of strategies using arbitrarily…
We use the example of playing a 2-player game with entangled quantum objects to investigate the effect of quantum correlation. We find that for simple game scenarios it is classical correlation that is the central feature and that these…
We consider a game in which two separate laboratories collaborate to prepare a quantum system and are then asked to guess the outcome of a measurement performed by a third party in a random basis on that system. Intuitively, by the…