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Memory and forgetting constitute two sides of the same coin, and although the first has been rigorously investigated, the latter is often overlooked. A number of experiments under the realm of psychology and experimental neuroscience have…

Neurons and Cognition · Quantitative Biology 2019-07-23 Antonios Georgiou , Mikhail Katkov , Misha Tsodyks

We present an extended version of the Iterated Prisoner's Dilemma game in which agents with limited memory receive recommendations about the unknown opponent to decide whether to play with. Since agents can receive more than one…

Computer Science and Game Theory · Computer Science 2021-02-26 Zeynep B. Cinar , Haluk O. Bingol

We have studied the effect of memory on evolution of the prisoner's dilemma game using square lattice networks. Based on extensive simulations, we found that the density of cooperators was enhanced by an increasing memory effect for most…

Physics and Society · Physics 2008-10-30 Shao-Meng Qin , Yong Chen , Xiao-Ying Zhao , Jian Shi

We present a method to automatically find security strategies for the use case of intrusion prevention. Following this method, we model the interaction between an attacker and a defender as a Markov game and let attack and defense…

Machine Learning · Computer Science 2024-04-23 Kim Hammar , Rolf Stadler

We study environments in which agents are randomly matched to play a Prisoner's Dilemma, and each player observes a few of the partner's past actions against previous opponents. We depart from the existing related literature by allowing a…

Theoretical Economics · Economics 2020-06-30 Yuval Heller , Erik Mohlin

We study a spatial Prisoner's dilemma game with two types (A and B) of players located on a square lattice. Players following either cooperator or defector strategies play Prisoner's Dilemma games with their 24 nearest neighbors. The…

Physics and Society · Physics 2015-05-13 Michel Droz , Janusz Szwabiński , György Szabó

Evolutionary Prisoner's Dilemma games with quenched inhomogeneities in the spatial dynamical rules are considered. The players following one of the two pure strategies (cooperation or defection) are distributed on a two-dimensional lattice.…

Populations and Evolution · Quantitative Biology 2007-05-23 Attila Szolnoki , Gyorgy Szabo

We analyze an extended model of the Iterated Prisoner's Dilemma where agents decide to play based on the data from their limited memory or recommendations. The cooperators can decide whether to play with the matched opponent or not. The…

Computer Science and Game Theory · Computer Science 2022-09-15 Orhun Gorkem , Haluk O. Bingol

Traditional memory writing operations proceed one bit at a time, where e.g. an individual magnetic domain is force-flipped by a localized external field. One way to increase material storage capacity would be to write several bits at a time…

Soft Condensed Matter · Physics 2022-05-10 Théo Jules , Laura Michel , Adèle Douin , Frédéric Lechenault

We study a spatial two-strategy (cooperation and defection) Prisoner's Dilemma game with two types ($A$ and $B$) of players located on the sites of a square lattice. The evolution of strategy distribution is governed by iterated strategy…

Physics and Society · Physics 2009-01-15 Gyorgy Szabo , Attila Szolnoki

Maneuvering in dense traffic is a challenging task for autonomous vehicles because it requires reasoning about the stochastic behaviors of many other participants. In addition, the agent must achieve the maneuver within a limited time and…

Artificial Intelligence · Computer Science 2020-05-26 Maxime Bouton , Alireza Nakhaei , David Isele , Kikuo Fujimura , Mykel J. Kochenderfer

Recent advances in reinforcement learning have demonstrated its ability to solve hard agent-environment interaction tasks on a super-human level. However, the application of reinforcement learning methods to practical and real-world tasks…

Artificial Intelligence · Computer Science 2021-12-03 Oleg Svidchenko , Aleksei Shpilman

The field of Game Theory provides a useful mechanism for modeling many decision-making scenarios. In participating in these scenarios individuals and groups adopt particular strategies, which generally perform with varying levels of…

Multiagent Systems · Computer Science 2018-07-24 Francis Lawlor , Rem Collier , Vivek Nallur

We seek a route to the equilibrium where all the agents cooperate in the iterated prisoner's dilemma game on a two-dimensional plane, focusing on the role of tit-for-tat strategy. When a time horizon, within which a strategy can recall the…

Populations and Evolution · Quantitative Biology 2008-07-30 Seung Ki Baek , Beom Jun Kim

In model-based reinforcement learning, the agent interleaves between model learning and planning. These two components are inextricably intertwined. If the model is not able to provide sensible long-term prediction, the executed planner…

Machine Learning · Statistics 2019-03-19 Nan Rosemary Ke , Amanpreet Singh , Ahmed Touati , Anirudh Goyal , Yoshua Bengio , Devi Parikh , Dhruv Batra

Reinforcement learning (RL) is a branch of machine learning which is employed to solve various sequential decision making problems without proper supervision. Due to the recent advancement of deep learning, the newly proposed Deep-RL…

Artificial Intelligence · Computer Science 2019-04-17 Dhruv Ramani

We consider two-player games over graphs and give tight bounds on the memory size of strategies ensuring safety objectives. More specifically, we show that the minimal number of memory states of a strategy ensuring a safety objective is…

Computer Science and Game Theory · Computer Science 2024-08-07 Thomas Colcombet , Nathanaël Fijalkow , Florian Horn

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

Machine Learning · Computer Science 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

Efficient exploration has presented a long-standing challenge in reinforcement learning, especially when rewards are sparse. A developmental system can overcome this difficulty by learning from both demonstrations and self-exploration.…

Machine Learning · Computer Science 2021-02-19 Siqing Hou , Dongqi Han , Jun Tani

We develop an efficient algorithm to determine the memory-depth of finite state machines and apply the algorithm to a collection of iterated prisoner's dilemma strategies. The calculation agrees with the memory-depth of other…

Computer Science and Game Theory · Computer Science 2019-12-11 T. J. Gaffney , Marc Harper , Vincent A. Knight
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