Related papers: Adiabatic approximation for many body systems and …
The paper has been withdrawn
This paper has been withdrawn.
This paper has been withdrawn for the reasons mentioned in the Comments.
This preprint has been withdrawn.
This paper was withdrawn by the authors.
Withdrawn. Replaced by quant-ph/0308160 (cf accompanying txt file)
This paper has been withdrawn by the author due to inconsistency of the considered working hypothesis. The consistent treatment is presented in the last publications of the author.
We discuss in this chapter the basics of adiabatic computation, as well as some physical implementations. After a short introduction of the quantum circuit model, we describe quantum adiabatic computation, quantum annealing, and the strong…
This paper has been retracted.
The paper has been withdrawn.
We give an overview of a quantum adiabatic algorithm for Hilbert's tenth problem, including some discussions on its fundamental aspects and the emphasis on the probabilistic correctness of its findings. For the purpose of illustration, the…
This paper has been withdrawn due to its publication
This paper has been withdrawn by the author due to rewritting and skipping crucial sign errors.
This paper has been withdrawn.
This paper has been withdrawn by the author.
The paper has been withdrawn by the author.
We analyze the performance of adiabatic quantum computation (AQC) under the effect of decoherence. To this end, we introduce an inherently open-systems approach, based on a recent generalization of the adiabatic approximation. In contrast…
This paper has been withdrawn by the author(s),
Adiabatic quantum computation has recently attracted attention in the physics and computer science communities, but its computational power was unknown. We describe an efficient adiabatic simulation of any given quantum algorithm, which…
The partial adiabatic search algorithm was introduced in [A. Tulsi, Phys. Rev. A 80, 052328 (2009)] as a modification of the usual adiabatic algorithm for quantum search with the idea that most of the interesting computation only happens…