Related papers: N-MODY: a code for collisionless N-body simulation…
We describe in detail the general methodology and numerical implementation of consistent N-body simulations for coupled scalar field cosmological models, including the background cosmology and the generation of initial conditions (with the…
Modified Newtonian dynamics (MOND) is an empirical theory originally proposed to explain the rotation curves of spiral galaxies by modifying the gravitational acceleration, rather than by invoking dark matter. Here,we set constraints on…
The "gravitational million-body problem," to model the dynamical evolution of a self-gravitating, collisional N-body system with ~10^6 particles over many relaxation times, remains a major challenge in computational astrophysics.…
We present the results of N-body simulations of dissipationless galaxy merging in Modified Newtonian Dynamics (MOND). For comparison, we also studied Newtonian merging between galaxies embedded in dark matter halos, with internal dynamics…
We introduce a new particle-based hybrid code for planetary accretion. The code uses an $N$-body routine for interactions with planetary embryos while it can handle a large number of planetesimals using a super-particle approximation, in…
In these lecture notes, we describe the current state-of-the-art for numerical simulations of large-scale structure and galaxy formation. Numerical simulations play a central role in the preparation and the exploitation of large-scale…
In this contribution a broad overview of the methodologies of cosmological N-body simulations and a short introduction explaining the general idea behind such simulations is presented. After explaining how to set up the initial conditions…
In this paper we present preliminary results from cosmological simulations of modified gravity in the dark matter sector. Our results show improvements over standard cold dark matter cosmology. The abundance of low-mass haloes in the…
We present a new parallel code for computing the dynamical evolution of collisional N-body systems with up to N~10^7 particles. Our code is based on the the Henon Monte Carlo method for solving the Fokker-Planck equation, and makes…
The code we describe (FLY) is a newly written code (using the tree N-body method), for three-dimensional self-gravitating collisionless systems evolution. FLY is a fully parallel code based on the tree Barnes-Hut algorithm and periodical…
This chapter presents Modified Newtonian Dynamics (MOND), the proposal that, below a certain acceleration scale $a_0$, dynamics departs from the Newtonian expectation. In that context, the determining factor for the emergence of apparent…
The parallel code NMAGIC is an implementation of a particle-based method to create made-to-measure models in agreement with observations of galaxies. It works by slowly correcting the particle weights of an evolving N-body system, until a…
We present $\texttt{Abacus}$, a fast and accurate cosmological $N$-body code based on a new method for calculating the gravitational potential from a static multipole mesh. The method analytically separates the near- and far-field forces,…
We use our Modified Newtonian Dynamics (MOND) cosmological particle-mesh N-body code to investigate the feasibility of structure formation in a framework involving MOND and light sterile neutrinos in the mass range 11 - 300 eV: always…
N-body simulations give us a rough idea of how the shape of a simulated object appears in three-dimensional space. From an observational point of view this may give us a misleading picture. The faint stars may be the most common stars in…
We present a new high-resolution N-body algorithm for cosmological simulations. The algorithm employs a traditional particle-mesh technique on a cubic grid and successive multilevel relaxations on the finer meshes, introduced recursively in…
We present the results of a novel type of numerical simulation that realizes a rotating Universe with a shear-free, rigid body rotation inspired by a G\"{o}del-like metric. We run cosmological simulations of unperturbed glasses with various…
We present a new method for generating initial conditions for numerical cosmological simulations in which massive neutrinos are treated as an extra set of N-body (collisionless) particles. It allows us to accurately follow the density field…
The stability of a galaxy model is most easily assessed through N-body simulation. Particle-mesh codes have been widely used for this purpose, since they enable the largest numbers of particles to be employed. We show that the functional…
Employing a thermodynamic interpretation of gravity based on the holographic principle and assuming underlying particle statistics, fermionic or bosonic, for the excitations of the holographic screen leads to Modified Newtonian Dynamics…