Related papers: Mean-field approximations for the restricted solid…
This paper surveys recent numerical advances in the phase field method for geometric surface evolution and related geometric nonlinear partial differential equations (PDEs). Instead of describing technical details of various numerical…
In this paper we study iterative procedures for stationary equilibria in games with large number of players. Most of learning algorithms for games with continuous action spaces are limited to strict contraction best reply maps in which the…
We critically compare the practicality and accuracy of numerical approximations of phase field models and sharp interface models of solidification. Particular emphasis is put on Stefan problems, and their quasi-static variants, with…
This work develops a mean-field analysis for the asymptotic behavior of deep BitNet-like architectures as smooth quantization parameters approach zero. We establish that empirical measures of latent weights converge weakly to solutions of…
Mean-field game theory relies on approximating games that are intractable to model due to a very large to infinite population of players. While these kinds of games can be solved analytically via the associated system of partial…
Mean-field analysis is an important tool for understanding dynamics on complex networks. However, surprisingly little attention has been paid to the question of whether mean-field predictions are accurate, and this is particularly true for…
We study a model initially proposed to describe a mixture of (CO) and (N2) adsorbed on exfoliated graphite. The approach used here is that of mean field theory. The Mean Field equations and the Helmholtz Free Energy are found. Phase…
A simple two dimensional model of a phase growing on a substrate is introduced. The model is characterized by an adsorption rate q, and a desorption rate p. It exhibits a wetting transition which may be viewed as an unbinding transition of…
Mean field theory for the time evolution of quantum meson fields is studied in terms of the functional Schroedinger picture with a time-dependent Gaussian variational wave functional. We first show that the equations of motion for the…
This paper studies the rate of convergence of a family of continuous-time Markov chains (CTMC) to a mean-field model. When the mean-field model is a finite-dimensional dynamical system with a unique equilibrium point, an analysis based on…
Simulations of motion by mean curvature in bounded domains, with applications to bubble motion and grain growth, rely upon boundary conditions that are only approximately compatible with the equation of motion. Three closed form solutions…
This paper presents a method for computing two-dimensional constant mean curvature surfaces. The method in question uses the variational aspect of the problem to implement an efficient algorithm. In principle it is a flow like method in…
Mainstream flow matching methods typically focus on learning the local velocity field, which inherently requires multiple integration steps during generation. In contrast, Mean Velocity Flow models establish a relationship between the local…
We introduce a new phase-field model which allows for simulation of incoherent solid/solid transformations. Contrary to previous models which impose coherency at the interface, the zero shear-stress condition characteristic of incoherent…
We establish convergence results for a spatial semidiscretization of Mean Curvature Flow (MCF) for surfaces with fixed boundaries. Our analysis is based on Huisken's evolution equations for the mean curvature and the normal vector, enabling…
We study a kinetic mean-field equation for a system of particles with different sizes, in which particles are allowed to coagulate only if their sizes sum up to a prescribed time-dependent value. We prove well-posedness of this model, study…
The nucleation and propagation of disconnections play an essential role during twin growth. Atomistic methods can reveal such small structural features on twin facets and model their motion, yet are limited by the simulation length and time…
Mean-field games (MFGs) are a modeling framework for systems with a large number of interacting agents. They have applications in economics, finance, and game theory. Normalizing flows (NFs) are a family of deep generative models that…
The exact evolution of a system coupled to a complex environment can be described by a stochastic mean-field evolution of the reduced system density. The formalism developed in Ref. [D.Lacroix, Phys. Rev. E77, 041126 (2008)] is illustrated…
In this paper we derive and analyse mean-field models for the dynamics of groups of individuals undergoing a random walk. The random motion of individuals is only influenced by the perceived densities of the different groups present as well…