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Alternating automata have been widely used to model and verify systems that handle data from finite domains, such as communication protocols or hardware. The main advantage of the alternating model of computation is that complementation is…
We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…
A (deterministic) polynomial-time algorithm is proposed for approximating the ground state of (general) one-dimensional gapped Hamiltonians. Let $\epsilon,n,\eta$ be the energy gap, the system size, and the desired precision, respectively.…
A stochastic timed automaton is a purely stochastic process defined on a timed automaton, in which both delays and discrete choices are made randomly. We study the almost-sure model-checking problem for this model, that is, given a…
We introduce layered automata, a subclass of alternating parity automata that generalises deterministic automata. Assuming a consistency property, these automata are history deterministic and 0-1 probabilistic. We show that every…
In this article, we describe an algorithm to determine whether a permutation class C given by a finite basis B of excluded patterns contains a finite number of simple permutations. This is a continuation of the work initiated in [Brignall,…
Automata expressiveness is an essential feature in understanding which of the formalisms available should be chosen for modelling a particular problem. Probabilistic and stochastic automata are suitable for modelling systems exhibiting…
As a partial answer to a question of Rao, a deterministic and customizable efficient algorithm is presented to test whether an arbitrary graphical degree sequence has a bipartite realization. The algorithm can be configured to run in…
Timed automata and register automata are well-known models of computation over timed and data words respectively. The former has clocks that allow to test the lapse of time between two events, whilst the latter includes registers that can…
We consider the value 1 problem for probabilistic automata over finite words: it asks whether a given probabilistic automaton accepts words with probability arbitrarily close to 1. This problem is known to be undecidable. However, different…
It is undecidable whether the language recognized by a probabilistic finite automaton is empty. Several other undecidability results, in particular regarding problems about matrix products, are based on this important theorem. We present…
In the classic problem of sequence prediction, a predictor receives a sequence of values from an emitter and tries to guess the next value before it appears. The predictor masters the emitter if there is a point after which all of the…
The termination behavior of probabilistic programs depends on the outcomes of random assignments. Almost sure termination (AST) is concerned with the question whether a program terminates with probability one on all possible inputs.…
In a recent paper we have described an optical implementation of a measure-once one-way quantum finite automaton recognizing a well-known family of unary periodic languages, accepting words not in the language with a given error…
This paper is concerned with the computational complexity of equivalence and minimisation for automata with transition weights in the field Q of rational numbers. We use polynomial identity testing and the Isolation Lemma to obtain…
We revisit the complexity of procedures on SFAs (such as intersection, emptiness, etc.) and analyze them according to the measures we find suitable for symbolic automata: the number of states, the maximal number of transitions exiting a…
In coding and information theory, it is desirable to construct maximal codes that can be either variable length codes or error control codes of fixed length. However deciding code maximality boils down to deciding whether a given NFA is…
This paper summarizes the fundamental expressiveness, closure, and decidability properties of various finite-state automata classes with multiple input tapes. It also includes an original algorithm for the intersection of one-way…
We propose and evaluate antichain algorithms to solve the universality and language inclusion problems for nondeterministic Buechi automata, and the emptiness problem for alternating Buechi automata. To obtain those algorithms, we establish…
We devise an algorithm which, given a bounded automaton A, decides whether the group generated by A is finite. The solution comes from a description of the infinite sequences having an infinite A-orbit using a deterministic finite-state…