Related papers: Geodesic Fr\'echet Distance Inside a Simple Polygo…
This report presents a new, algorithmic approach to the distributions of the distance between two points distributed uniformly at random in various polygons, based on the extended Kinematic Measure (KM) from integral geometry. We first…
We show how to represent a simple polygon $P$ by a grid (pixel-based) polygon $Q$ that is simple and whose Hausdorff or Fr\'echet distance to $P$ is small. For any simple polygon $P$, a grid polygon exists with constant Hausdorff distance…
In this paper, we present novel randomized algorithms for solving saddle point problems whose dual feasible region is given by the direct product of many convex sets. Our algorithms can achieve an ${\cal O}(1/N)$ and ${\cal O}(1/N^2)$ rate…
In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…
We introduce the geodesic walk for sampling Riemannian manifolds and apply it to the problem of generating uniform random points from polytopes in R^n specified by m inequalities. The walk is a discrete-time simulation of a stochastic…
In real-time trajectory planning for unmanned vehicles, on-board sensors, radars and other instruments are used to collect information on possible obstacles to be avoided and pathways to be followed. Since, in practice, observations of the…
Let $A$ and $B$ be two point sets in the plane of sizes $r$ and $n$ respectively (assume $r \leq n$), and let $k$ be a parameter. A matching between $A$ and $B$ is a family of pairs in $A \times B$ so that any point of $A \cup B$ appears in…
We consider stochastic algorithms derived from methods for solving deterministic optimization problems, especially comparison-based algorithms derived from stochastic approximation algorithms with a constant step-size. We develop a…
Two directions in algorithms and complexity involve: (1) classifying which optimization problems can be solved in polynomial time, and (2) understanding which computational problems are hard to solve \emph{on average} in addition to the…
We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set $S$ of point sites in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…
Geometric matching is an important topic in computational geometry and has been extensively studied over decades. In this paper, we study a geometric-matching problem, known as geometric many-to-many matching. In this problem, the input is…
Orthogonality constraints naturally appear in many machine learning problems, from principal component analysis to robust neural network training. They are usually solved using Riemannian optimization algorithms, which minimize the…
Given two polygonal curves, there are many ways to define a notion of similarity between them. One popular measure is the Fr\'echet distance which has many desirable properties but is notoriously expensive to calculate, especially for…
A stochastic-gradient-based interior-point algorithm for minimizing a continuously differentiable objective function (that may be nonconvex) subject to bound constraints is presented, analyzed, and demonstrated through experimental results.…
Algorithms for minimal enclosing ball problems are often geometric in nature. To highlight the metric ingredients underlying their efficiency, we focus here on a particularly simple geodesic-based method. A recent subgradient-based study…
We study the following geometric separation problem: Given a set $R$ of red points and a set $B$ of blue points in the plane, find a minimum-size set of lines that separate $R$ from $B$. We show that, in its full generality, parameterized…
The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve $c$ represented by a closed walk of length at…
We perform an experimental evaluation of algorithms for finding geodesic shortest paths between two points inside a simple polygon in the constant-workspace model. In this model, the input resides in a read-only array that can be accessed…
In this paper we focus on the map matching problem where the goal is to find a path through a planar graph such that the path through the vertices closely matches a given polygonal curve. The map matching problem is usually approached with…
The Frechet distance is a well-studied and very popular measure of similarity of two curves. Many variants and extensions have been studied since Alt and Godau introduced this measure to computational geometry in 1991. Their original…