Related papers: Sublinear Communication Protocols for Multi-Party …
We explore multi-round quantum memoryless communication protocols. These are restricted version of multi-round quantum communication protocols. The "memoryless" term means that players forget history from previous rounds, and their behavior…
Building on the techniques behind the recent progress on the 3-term arithmetic progression problem [KM'23], Kelley, Lovett, and Meka [KLM'24] constructed the first explicit 3-player function $f:[N]^3 \rightarrow \{0,1\}$ that demonstrates a…
We study the power of randomness in the Number-on-Forehead (NOF) model in communication complexity. We construct an explicit 3-player function $f:[N]^3 \to \{0,1\}$, such that: (i) there exist a randomized NOF protocol computing it that…
We show that disjointness requires randomized communication Omega(n^{1/(k+1)}/2^{2^k}) in the general k-party number-on-the-forehead model of complexity. The previous best lower bound for k >= 3 was log(n)/(k-1). Our results give a…
Information-theoretic methods have proven to be a very powerful tool in communication complexity, in particular giving an elegant proof of the linear lower bound for the two-party disjointness function, and tight lower bounds on…
We give lower bounds on the communication complexity of graph problems in the multi-party blackboard model. In this model, the edges of an $n$-vertex input graph are partitioned among $k$ parties, who communicate solely by writing messages…
Broadcast protocols enable a set of $n$ parties to agree on the input of a designated sender, even facing attacks by malicious parties. In the honest-majority setting, randomization and cryptography were harnessed to achieve…
We study the $k$-edge connectivity problem on undirected graphs in the distributed sketching model, where we have $n$ nodes and a referee. Each node sends a single message to the referee based on its 1-hop neighborhood in the graph, and the…
We study the communication complexity of linear algebraic problems over finite fields in the multi-player message passing model, proving a number of tight lower bounds. Specifically, for a matrix which is distributed among a number of…
We consider the point-to-point message passing model of communication in which there are $k$ processors with individual private inputs, each $n$-bit long. Each processor is located at the node of an underlying undirected graph and has…
In this paper we study the two player randomized communication complexity of the sparse set disjointness and the exists-equal problems and give matching lower and upper bounds (up to constant factors) for any number of rounds for both of…
In the Number On the Forehead (NOF) multiparty communication model, $k$ players want to evaluate a function $F : X_1 \times\cdots\times X_k\rightarrow Y$ on some input $(x_1,\dots,x_k)$ by broadcasting bits according to a predetermined…
We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a…
We give a tight lower bound of Omega(\sqrt{n}) for the randomized one-way communication complexity of the Boolean Hidden Matching Problem [BJK04]. Since there is a quantum one-way communication complexity protocol of O(\log n) qubits for…
We provide a new lower bound on the number of $(\leq k)$-edges of a set of $n$ points in the plane in general position. We show that for $0 \leq k \leq\lfloor\frac{n-2}{2}\rfloor$ the number of $(\leq k)$-edges is at least $$ E_k(S) \geq…
We use the venerable "fooling set" method to prove new lower bounds on the quantum communication complexity of various functions. Let f:X x Y-->{0,1} be a Boolean function, fool^1(f) its maximal fooling set size among 1-inputs, Q_1^*(f) its…
Quantum versus classical separation plays a central role in understanding the advantages of quantum computation. In this paper, we present the first exponential separation between quantum and bounded-error randomized communication…
Theoreticians have studied distributed algorithms in the radio network model for close to three decades. A significant fraction of this work focuses on lower bounds for basic communication problems such as wake-up (symmetry breaking among…
Three-player Number On the Forehead communication may be thought of as a three-player Number In the Hand promise model, in which each player is given the inputs that are supposedly on the other two players' heads, and promised that they are…
We develop a novel and powerful technique for communication lower bounds, the pattern matrix method. Specifically, fix an arbitrary function f:{0,1}^n->{0,1} and let A_f be the matrix whose columns are each an application of f to some…